File Details
FatigueMod-0.2.0.jar
- R
- Feb 8, 2026
- 31.86 KB
- 58
- Early Access
File Name
FatigueMod-0.2.0.jar
Supported Versions
- Early Access
0.2.0 - Added a Stamina fatigue system. Players will now lose % of max stamina when they use at least 50% of their max. Can be restored by resting near a lit campfire.
Also added a config file, located in your worlds main folder named fatigue_config. Contains these values players can change:
"healthFatigueMultiplier": 0.2,
"healthMinimumFloor": 10.0,
"healthRecoveryPerSecond": 1.0,
"staminaExertionThreshold": 0.5,
"staminaExertionPenalty": 0.05,
"staminaMinimumPercent": 0.1,
"staminaRecoveryPerSecond": 0.20,
"campfireRange": 5.0,
"campfireBlockId": "*Bench_Campfire_State_Definitions_Processing",
"enableDebugLogging": true

