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Survival Overhaul - Fatigue

This mod adds a "fatigue" system, in which players will lose a percentage of maximum health when damaged until they rest, for a more realistic, intense survival experience.

File Details

FatigueMod-0.2.0.jar

  • R
  • Feb 8, 2026
  • 31.86 KB
  • 58
  • Early Access

File Name

FatigueMod-0.2.0.jar

Supported Versions

  • Early Access

0.2.0 - Added a Stamina fatigue system. Players will now lose % of max stamina when they use at least 50% of their max. Can be restored by resting near a lit campfire.

Also added a config file, located in your worlds main folder named fatigue_config. Contains these values players can change:

 
  "healthFatigueMultiplier": 0.2,
  "healthMinimumFloor": 10.0,
  "healthRecoveryPerSecond": 1.0,
  "staminaExertionThreshold": 0.5,
  "staminaExertionPenalty": 0.05,
  "staminaMinimumPercent": 0.1,
  "staminaRecoveryPerSecond": 0.20,
  "campfireRange": 5.0,
  "campfireBlockId": "*Bench_Campfire_State_Definitions_Processing",
  "enableDebugLogging": true