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Sig's Statues

Aggressive mobs have a chance of dropping statues / trophies. Passive mobs have craftable statues.
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Statues_Zone1_1.2.png

Statues_Zone1_1.2.png

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Description

Server version: >=0.6.0 <0.7.0  (Update 6)

I love collecting things in video games.  Mob statues are a must for me.  Since Mob Trophies hasn't updated in a long time, I made this to fill the void.

  • Aggressive mobs now have a chance of dropping a statue of themselves.
  • Passive mob statues can be crafted at the new Statuary Workbench.  
  • Statues have a custom item quality:  Mathmatical! (Adventure Time reference)

Total # of mobs statues as of 1.2:  100

➡ Patchly Is Required ⬅

Why is Patchly Necessary?

Currently the game has no mechanism for merging drop lists.  If you have 3 mods that change the droplists for the Skeleton Archer, for example, only one of those mods gets to make the change, the game ignores the other two.  Patchly provides the mechanism to merge changes from each mod that provides patches so all the mods get to make their changes so long as they also use Patchly (or similar).

 


 

Statuary Workbench

Passive mob statues can be created at the new Statuary workbench using elemental Cores.


Statue Cores

Statue cores are used to craft statues of passive mobs.

Golems, elemental spirits, & dragons have a chance to drop a corresponding core.  Cores are placeable in the world.  In the future you'll be able to salvage them for elemental essences.

TIP:  The best way to farm these is to drop a teleporter near where the mob spawns & visit regularly!


Golems

Golem statues come in 2 sizes. Each golem can drop a corresponding core used to craft passive mob statues.


➡ Statues By Zone ⬅

Statues have a 1-10% drop rate

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🌿 Zone 1 🌿

 

Aggressive Mobs 

Passive Mobs

  

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🌵 Zone 2 🌵

Agressive Mobs

Passive Mobs

 

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🥶 Zone 3 🥶

Aggressive Mobs

Passive Mobs

 

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🔥 Zone 4 🔥

Aggressive Mobs

* undead animal statues will pickup modded textures if you use them. The thumbnails do NOT change however.

Passive Mobs

 

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😈 Void Mobs 😈

 

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🔑 Misc Mobs 🔑

These mob statues can only be acquired if you use mods that activate them.

 


MOD COMPATIBILITY:

  • If you use Endgame & QoL, I have included patches so their versions of the vanilla mobs will drop statues and/or cores.
  • Mod requests:  If there is a mod that uses the vanilla mobs but assigns them a different ID (like Endgame does), let me know & I'll see if I can create a patch.
    • NOTE:  I'm NOT currently planning on adding modded NPC statues. Mod creators would have to give me permission to include their meshes and/or textures & most explicity state they do not grant that permission.  (FWIW, I do have a for-me-only mod where I've created statues for a bunch of mods so there are a bunch ready to go if something changes)

THIS IS A WORK-IN-PROGESS

 

  • Not all mobs have statues yet. 
  • Wolves share one droplist so you can get statues for the black wolf & the white wolf from either color wolf.
  • Some statues may have invisible parts when viewed from certain angles. I was using Model Creator to create the statues but there is a bug in that mod that hasn't been fixed yet so it's made creating this mod a LOT slower.  I will fix all of those soon.
  • This mod was meant to be paired with Mob Trophies so I avoided creating statues for the mobs included in that mod.  Mob Trophies had not updated in a while (it is now Update 6 compatible!) but I'm still going to finish all the mobs in mine too.

** Adjusting the drop rates yourself: **

 

I don't have the skills to create a config file.  I can edit json files but not write Java which is needed to produce config files.  :(

  1. Unzip the mod before you start the game. You can leave it unzipped, which is recommended if you want to make changes on-the-fly.
  2. Open the mod folder & go to Server > Drops > NPCs
  3. All active droplists are in .patch files which can be opend in Notepad, Notepad++, etc
  4. Find the droplist you want to edit, open it & find the lines (they are right at the top):
  5.         "Type": "Choice",
            "Weight": 15,
  6. Adjust the number next to "Weight".  100 = 100% chance to drop.  You can use decimals like 0.05 but you must include the zero before the decimal point if your drop rate is less than 1.
  7. DO NOT REMOVE THE COMMA OR OTHER PUNCTUATION (if present)
  8. Press save.  If the game is running, it will update within seconds (it will show an update box on the lower left of the screen for a few seconds).

 

If you no longer want a mob to drop something from this mod, delete the .patch file for the mob or set the weight to 0.0001 (must include a zero in front of the period).

  • Some patches have additional weights set.  The top-most weight controls the overall drop-rate.  The weights above each item ID control which item will drop more frequently.  This only happens for Golems, Elmental Spirits, & Dragons (anything that drops cores + statues).

 


Compatible with UpdateChecker

💬 Permissions

✔️ You are allowed to include this mod in Curseforge modpacks and use this mod in your videos. A link to the mod page in the description is highly appreciated.

❌ You are not allowed to reupload this mod to any other websites/launchers/apps, use any contents of this mod in other projects, put this mod behind any adfly-like links, sell this mod in any way or include in paid modpacks - this mod is free for all players.

❓ Questions?  Just ask!  If you have something in mind but aren't sure if I'll allow it, please send me a message or leave a comment.  I'm a nice person (usually lol) & would like to hear your idea!

 

No AI was used in any part of this mod, or any of my mods.

 

All my mods are now public domain.  I couldn't find a place to live so I ended my life tonight.  Thanks for all the support & kind words.

The Sig's Statues Team

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