Description
Your best pickaxe cracks three biomes from home, and your armor gives out halfway through a fight. Every tool in Hytale is on a countdown, and it always runs out at the worst time. This mod turns the countdown off.
How it works
The older durability mods scanned every inventory on every tick, and that is what made them crash on bigger worlds. This one switches durability loss off at the source, once, when item assets load. After that nothing runs per tick and nothing watches your inventory.
- Tools, weapons and armor never lose durability.
- Every item in the game is covered, including ones added by other mods, because the change happens at the asset layer instead of a list of items.
- Action costs are covered too: tilling with a hoe, the sickle, and hatchet or pickaxe attacks. The watering can, fertilizer and other charge-based items still use their charges.
- There's no config file to set up.
Known issues
It's all or nothing. You can't keep durability on for only your armor, for example; every item is treated the same way.
Install
Install it through the CurseForge app, or put the jar straight into your Mods folder. It's a jar, so there's nothing to unzip:
- Windows:
%AppData%\Hytale\UserData\Mods - Linux:
~/.local/share/Hytale/UserData/Mods
It's a server-side plugin. In singleplayer it works as is; on a multiplayer server, only the server needs it.
Uninstall
Delete the jar from your Mods folder. Durability loss comes back the next time the game loads its items, and your gear keeps the durability it has at that point.
Requirements
None. Just Hytale.
Compatibility
No conflicts with other server-side mods that I know of. Tell me in the comments if you find one.
My other mods
- Void Chest: chests on the same channel share one inventory, anywhere in the world.
- God Mode Menu: an in-game menu for infinite health, stamina, oxygen, mana and signature energy, creative flight and double speed.
Support
Bug reports and ideas go in the comments.
If you want to support what I make:


