Jujutsu Cursed Energy
What's new
JujutsuHytale Beta 0.3.1
This update introduces a new sleep-based Cursed Energy recovery system, a new low-grade Cursed Spirit, and improvements to the first-time Skill Tree initialization.
Sleep & Cursed Energy Recovery
- Added 2× Cursed Energy recovery while sleeping.
- Sleep recovery is calculated from the player's current natural Cursed Energy regeneration instead of using a fixed recovery rate.
- Partial sleep restores Cursed Energy proportionally to the amount of the full sleep window completed.
- Sleeping through at least 80% of the full sleep window grants the Well Rested status effect.
Well Rested
Increases natural Cursed Energy regeneration by 35%.
Uses the same conditions as normal Cursed Energy regeneration:
- the player must be alive;
- the player must not have taken damage during the last 1.5 seconds.
Does not increase the 2× sleep recovery bonus.
Does not affect Cursed Energy restored by other current or future recovery sources.
Lasts until the beginning of the next sleep/night window.
Added a visible positive Well Rested status effect.
The base natural Cursed Energy regeneration itself has not been changed.
New Low-Grade Cursed Spirit — Flycatcher
Added the Flycatcher, a peaceful flying Cursed Spirit.
- Flycatchers do not attack or directly damage players.
- They naturally appear in small groups and can merge into larger flocks.
- A single flock can grow up to 100 Flycatchers.
- Nearby flocks can detect and merge with each other, gradually forming larger concentrations of Cursed Spirits.
When a flock reaches 10 or more Flycatchers, it can cause visual interference for nearby:
- players without Cursed Energy;
- sorcerers whose innate maximum Cursed Energy is 180 or lower.
The effect can be triggered within approximately 64 blocks of the edge of the flock.
The visual noise acts as a warning that a large amount of Cursed Energy is concentrated nearby — an area where stronger Cursed Spirits may also be more likely to gather.
Skill Tree Initialization Optimization
Optimized the first-time opening of the Skill Tree through:
- Alt
/skilltree
The initial process that assigns the player their Cursed Energy capacity and Cursed Energy type has been optimized, reducing unnecessary UI and initialization load.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include