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GlymeraOres

When water meets lava, stone can turn into ore: Copper, Iron, Silver, Gold, Cobalt, Thorium, Mithril or Adamantite. Build your own Minecraft-style ore generator. Chance and weights fully configurable, zero new blocks.
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Description

GlymeraOres

Part three of the fluid trilogy — works on its own, shines together with GlymeraBucket (carry lava and other fluids) and GlymeraFountain (endless fluid sources). Bucket brings the fluids, Fountain keeps them flowing, Ores makes the meeting point worth building around.

In vanilla Hytale, water and lava always solidify into plain stone. With GlymeraOres, that moment gets interesting: every solidified block has a configurable chance to come out as an ore instead. Build yourself a Minecraft-style ore generator — the classic that Hytale was missing.


How it works

Wherever water and lava meet — hand-poured, from a fountain, or in a contraption — the game forms stone, cobblestone or cooled magma. GlymeraOres hooks exactly that moment:

  • 85 % of the time you get the normal stone, just like vanilla.
  • 15 % of the time (default, fully configurable) the block comes out as a real, native ore block instead.

No new blocks, no custom items: the plugin places the same ore blocks you mine in the wild, with their normal drops and tools. It also costs your server nothing — no scanning, no ticking, the dice roll happens inside the game's own solidification step.

The ores

All eight ores that exist as mineable blocks in Hytale, weighted by rarity:

Ore Default weight
Copper 28
Iron 28
Silver 14
Gold 11
Cobalt 9
Thorium 5
Mithril 3
Adamantite 2

Every weight can be changed, set to 0, or cranked up. There are also seven crystal colours in the config (off by default) if you want your generator to sparkle.

Build your first generator

  1. Let lava fall from above — a dispenser of your choice, a lava fall, or a GlymeraFountain lava well.
  2. Run water into its path from the side.
  3. Where they meet, stone forms — sometimes it glitters. Mine it, or let a piston (e.g. GlymeraBluestone) push it out automatically.

That's all. The mechanic works anywhere in the world, in any contraption shape.

Configuration

mods/de.glymera_GlymeraOres/config.json

Option Default What it does
oreChance 0.15 Overall chance that a solidified block becomes an ore (0–1)
oreWeights see table Relative weight per ore; 0 removes it from the pool
crystalWeights all 0 Crystal blocks (Rock_Crystal_<colour>_Block) as additional rolls — off until you want them
tierCap 0 1–4 limits ores to a rarity tier (e.g. 1 = copper/iron only); 0 = off

Every setting is explained right inside config.json. After editing the file, run /gores reload (OP or console) — the changes apply immediately, no restart needed.

Notes

  • Zero footprint: no new blocks or items ever enter your world. Uninstall the plugin and everything that was generated is plain native content.
  • No dependencies. One admin command: /gores reload.
  • Works standalone — best experienced as the finale of the trilogy with GlymeraBucket and GlymeraFountain.

GlymeraOres Team

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