BossArena-1.3.0.jar
What's new
Changelog
Added
- Timed boss scheduler rules with per-row
bossId,arenaId, spawn interval, and duplicate prevention while alive. - Timed boss GUI controls for schedule rows and announcement settings.
- Timed announcement placeholders:
$Boss,$Arena,$World. - Boss wave random spawn controls: enable/disable random spawn locations and configurable random radius from boss origin.
- Boss level override support for RPGLeveling compatibility (
0/blank = default behavior,>=1= forced level). - Expanded boss scaling support in advanced boss scaler UI, including movement speed scaling.
- Persistent state files for boss fights, timed spawns, and loot chest runtime state.
Changed
- Timed spawn despawn settings now override boss base timer when used.
- Timed despawn
0h 0mnow means infinite lifetime (no forced despawn). - Timed boss notifications default to 10-second display duration.
- Config startup now creates missing files and merges missing config keys on boot.
Fixed
- Boss event continuity over server restarts with retry-based link restoration for bosses/adds that load later.
- Crash path after
/npc clean --confirmby guarding null world/location during queued loot handling. - Timed event announcement reliability for server/world broadcast paths.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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