File Details
BossArena-3.5.0.jar
- R
- Mar 14, 2026
- 1018.58 KB
- 275
- Early Access
File Name
BossArena-3.5.0.jar
Supported Versions
- Early Access
Spawn
- Command spawn bypass proximity: Manual
/ba spawn <bossId> <arenaId>no longer fails when you are far from the arena. The proximity check is skipped for command-triggered spawns so admins can spawn at any arena regardless of player distance. - Proximity check only when enabled: The proximity check now runs only when the boss has timed proximity enabled (
timedProximityEnabled). When it is off, the check is skipped entirely (no extra CPU forsanitize()or player-radius scan).
Shop
- Ecotale currency: Optional shop currency support for Ecotale. Use
currencyProvider: "ecotale"or"eco"; inautomode Ecotale is detected after HyMarketPlus and before EconomySystem. Shop UI shows Ecotale prices and charges via Ecotale when that provider is selected or auto-resolved. - Shop Tables “(nearest)” fix: Only the one shop that is actually nearest to the player shows “(nearest)” in the Config GUI Shop tab. Previously every shop with an auto-resolved arena showed “(nearest).”
Arenas and banner
- Banner radius = Loot Radius: Event banner visibility (who sees the on-screen title/subtitle during a boss fight) now uses the arena’s Loot Radius when it is set. When Loot Radius is 0 or unset, the banner uses the existing per-arena
notificationRadiusor config default. AddedArena.getBannerRadius()and use it inBossEventNotificationSystem. - Notify removed from Arenas GUI: The separate “Notify” (notification radius) column was removed from the Config Arenas tab. Only Loot Radius is edited per arena; it controls both loot eligibility and banner visibility when set.
- World/Server announcement both false: It is safe to set both World and Server announcement to false for timed spawns; no announcement is sent and the spawn still occurs. A comment in code documents that this is intentional.
Loot
- Per-arena loot radius: Arenas can set Loot Radius (arena size in blocks). When set (> 0), it overrides the boss loot table radius for loot eligibility so you can tune “arena size” per arena.
ArenaRegistry.findNearest()is used to resolve the nearest arena for a loot chest;BossLootHandleruses that arena’s loot radius when set. - Boss editor Loot Radius removed: The per-boss Loot Radius field was removed from the Boss editor; timed and shop spawns are always at an arena, so arena Loot Radius applies. Only manual spawn at "here" uses a non-arena radius.
- Default 50 blocks for spawn "here": When a boss is spawned at a location with no arena (e.g.
/ba spawn <bossId> here), loot eligibility uses a default radius of 50 blocks.
Docs
- Voile Docs: Updated to describe banner radius as Loot Radius when set, fallback when unset, and that Notify is no longer in the GUI. Arenas tab and runtime data files sections updated. Loot section updated: no per-boss loot radius in Boss editor; default 50 blocks for spawn "here".

