Description
Discord Wiki Patreon
AverionMounts
A mount and pet system for Hytale servers. Tame, ride and rename mounts, raise companion pets, and manage all of it through an in-game admin panel — no file editing required.
Mounts
- Tame, summon, rename and ride ground mounts. Each mount definition has its own speed, max health, stamina pool, jump force and respawn cooldown (default 30s after death).
- Stamina: sprinting drains stamina; once it drops below a configurable threshold (default 80%), the mount is gated from sprinting again until it recovers. Stamina and the whole gate can be disabled server-wide.
- Optional heal items: feed a mount a specific item to restore a defined amount of HP, configured per mount definition.
- Passive regeneration: mounts regain HP automatically outside combat — a configurable amount (default 5 HP) every few seconds (default 5s), with a delay after taking damage (default 10s) before regen kicks back in.
- Fall damage and mount-vs-owner damage rules: fall damage, damage taken while mounted, and whether the owner can damage their own mount are all separate, independently toggleable rules.
- Teleport-back: if a mount falls too far behind (default 30 blocks), it teleports to the owner instead of getting lost or stuck on terrain.
- No-mount zones: simple box-shaped areas (set by standing at two corners in-world) where mounting is blocked entirely — useful for spawn, arenas, or dungeon entrances. A bypass permission lets staff ignore the restriction.
- Mount limit: a single server-wide cap on how many mounts a player can own at once (default 10, admin-adjustable).
Pets
A separate companion system from ride mounts — pets don't take up a mount slot and follow the player around instead of being ridden.
- Happiness: interact with a pet (default every 10s) to raise its happiness by a fixed amount, with heart-particle feedback on top of the pet. Happiness decays slowly over time (-2 every 10 minutes) if left uncared for.
- Feeding: an optional feed item per pet definition (or a global fallback) with its own cooldown (default 10s).
- Flying pets: any pet definition can be marked as a flyer, with its own follow distance and separate walk/fly speeds (defaults 8 and 7 blocks/s) so it keeps pace with the owner in the air.
- Heart HUD: a small heart icon hovers above owned pets showing their current happiness state; can be disabled server-wide.
- Pet interactions play a real animation and progress bar rather than resolving instantly, and cancel cleanly if the player walks away mid-interaction.
Mount Wheel
A radial quick-select menu, opened with a double-tap of ALT, listing owned mounts and pets for instant summon/dismiss without navigating a full inventory-style menu. Can be turned off server-wide.
Summoning Scrolls
Custom items that grant a specific mount when used. Scrolls can optionally be made soulbound so they can't be traded away once picked up, and soulbound descriptions regenerate automatically if the rarity of a mount changes later.
Admin Panel
Everything below is managed in-game through /mount admin and /pet admin — no JSON editing needed:
- Definitions — full CRUD for mount and pet types: name, model, stats, rarity, heal items, jump force, and (for pets) feed item, follow behavior and flight.
- Players — search any player, see their owned mounts/pets, and give or remove specific ones. Grants to offline players are queued and delivered on next login.
- Create/Edit — a guided form for building new mount or pet definitions, with live rarity selection and model preview icons.
- Zones — an in-world zone editor: walk to a corner, mark it, repeat, name the zone, done. Zones can be listed and deleted from the same panel.
- Config — server-wide tuning for teleport/follow distances, respawn cooldown, stamina, passive regen, feeding, damage rules, and the mount limit, organized into General/Damage/Mechanics/Items/Limits tabs.
- Debug — toggle verbose logging and run an orphan-entity cleanup (removes stray mount/pet NPCs left behind by crashes or bugs) on demand.
Storage
SQLite by default — no external database server to install or maintain.
Free vs. Pro
AverionMounts Free is not a trial: no license key, no time limit, no feature countdown, and it will keep working exactly as described above indefinitely. Pro is available to supporters through the AverionMods Patreon and adds a set of systems aimed at larger or monetized servers:
| Feature | Free | Pro |
|---|---|---|
| Ground mounts, pet care, mount wheel, scrolls, zones, full admin panel | Included | Included |
| Flying mounts (rideable) | Not included | Included |
| Mount bags (mobile inventory carried on a mount) | Not included | Included |
| Cosmetic mount skins, per-player skin ownership | Not included | Included |
| Pet ability system (RPG-style stat bonuses, leveling 1-10, upgrade/reroll items) | Not included | Included |
| Pet auto-loot (pets walk to nearby corpses and collect loot automatically) | Not included | Included |
| Player Pets (use a player's own skin as a pet model, resolved via GoTale) | Not included | Included |
| Permission-based mount limit tiers (different caps per rank) | Single global limit | Included |
| Permission roles (auto-assign specific mounts to players by rank on login) | Not included | Included |
| Custom mount spawn particle/sound per definition | Not included | Included |
| MySQL storage (for multi-server/network setups) | SQLite only | SQLite + MySQL |
| License requirement | None | Requires a Patreon-issued license key |
Free covers a complete, permanent ground-mount and pet-care experience. Everything that adds server-economy depth or cosmetic flair — flying, bags, skins, pet progression, auto-loot, rank-based perks — is reserved for Pro.




