Averion Mounts

A complete mount & pet system — ride custom mounts, a companion pet system and a radial quick-select wheel.
MountWheel.png

MountWheel.png

Dragon.png

Dragon.png

Wolf.png

Wolf.png

MountHUD.png

MountHUD.png

Cat.png

Cat.png

Description

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AverionMounts

A mount and pet system for Hytale servers. Tame, ride and rename mounts, raise companion pets, and manage all of it through an in-game admin panel — no file editing required.

Mounts

  • Tame, summon, rename and ride ground mounts. Each mount definition has its own speed, max health, stamina pool, jump force and respawn cooldown (default 30s after death).
  • Stamina: sprinting drains stamina; once it drops below a configurable threshold (default 80%), the mount is gated from sprinting again until it recovers. Stamina and the whole gate can be disabled server-wide.
  • Optional heal items: feed a mount a specific item to restore a defined amount of HP, configured per mount definition.
  • Passive regeneration: mounts regain HP automatically outside combat — a configurable amount (default 5 HP) every few seconds (default 5s), with a delay after taking damage (default 10s) before regen kicks back in.
  • Fall damage and mount-vs-owner damage rules: fall damage, damage taken while mounted, and whether the owner can damage their own mount are all separate, independently toggleable rules.
  • Teleport-back: if a mount falls too far behind (default 30 blocks), it teleports to the owner instead of getting lost or stuck on terrain.
  • No-mount zones: simple box-shaped areas (set by standing at two corners in-world) where mounting is blocked entirely — useful for spawn, arenas, or dungeon entrances. A bypass permission lets staff ignore the restriction.
  • Mount limit: a single server-wide cap on how many mounts a player can own at once (default 10, admin-adjustable).

Pets

A separate companion system from ride mounts — pets don't take up a mount slot and follow the player around instead of being ridden.

  • Happiness: interact with a pet (default every 10s) to raise its happiness by a fixed amount, with heart-particle feedback on top of the pet. Happiness decays slowly over time (-2 every 10 minutes) if left uncared for.
  • Feeding: an optional feed item per pet definition (or a global fallback) with its own cooldown (default 10s).
  • Flying pets: any pet definition can be marked as a flyer, with its own follow distance and separate walk/fly speeds (defaults 8 and 7 blocks/s) so it keeps pace with the owner in the air.
  • Heart HUD: a small heart icon hovers above owned pets showing their current happiness state; can be disabled server-wide.
  • Pet interactions play a real animation and progress bar rather than resolving instantly, and cancel cleanly if the player walks away mid-interaction.

Mount Wheel

A radial quick-select menu, opened with a double-tap of ALT, listing owned mounts and pets for instant summon/dismiss without navigating a full inventory-style menu. Can be turned off server-wide.

Summoning Scrolls

Custom items that grant a specific mount when used. Scrolls can optionally be made soulbound so they can't be traded away once picked up, and soulbound descriptions regenerate automatically if the rarity of a mount changes later.

Admin Panel

Everything below is managed in-game through /mount admin and /pet admin — no JSON editing needed:

  • Definitions — full CRUD for mount and pet types: name, model, stats, rarity, heal items, jump force, and (for pets) feed item, follow behavior and flight.
  • Players — search any player, see their owned mounts/pets, and give or remove specific ones. Grants to offline players are queued and delivered on next login.
  • Create/Edit — a guided form for building new mount or pet definitions, with live rarity selection and model preview icons.
  • Zones — an in-world zone editor: walk to a corner, mark it, repeat, name the zone, done. Zones can be listed and deleted from the same panel.
  • Config — server-wide tuning for teleport/follow distances, respawn cooldown, stamina, passive regen, feeding, damage rules, and the mount limit, organized into General/Damage/Mechanics/Items/Limits tabs.
  • Debug — toggle verbose logging and run an orphan-entity cleanup (removes stray mount/pet NPCs left behind by crashes or bugs) on demand.

Storage

SQLite by default — no external database server to install or maintain.

Free vs. Pro

AverionMounts Free is not a trial: no license key, no time limit, no feature countdown, and it will keep working exactly as described above indefinitely. Pro is available to supporters through the AverionMods Patreon and adds a set of systems aimed at larger or monetized servers:

Feature Free Pro
Ground mounts, pet care, mount wheel, scrolls, zones, full admin panel Included Included
Flying mounts (rideable) Not included Included
Mount bags (mobile inventory carried on a mount) Not included Included
Cosmetic mount skins, per-player skin ownership Not included Included
Pet ability system (RPG-style stat bonuses, leveling 1-10, upgrade/reroll items) Not included Included
Pet auto-loot (pets walk to nearby corpses and collect loot automatically) Not included Included
Player Pets (use a player's own skin as a pet model, resolved via GoTale) Not included Included
Permission-based mount limit tiers (different caps per rank) Single global limit Included
Permission roles (auto-assign specific mounts to players by rank on login) Not included Included
Custom mount spawn particle/sound per definition Not included Included
MySQL storage (for multi-server/network setups) SQLite only SQLite + MySQL
License requirement None Requires a Patreon-issued license key

Free covers a complete, permanent ground-mount and pet-care experience. Everything that adds server-economy depth or cosmetic flair — flying, bags, skins, pet progression, auto-loot, rank-based perks — is reserved for Pro.

The Averion Mounts Team

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