File Details
12.0.1-4
- R
- Apr 9, 2026
- 1.33 MB
- 18
- 12.0.1
- Retail
File Name
RaidGroupManager-12.0.1-4.zip
Supported Versions
- 12.0.1
Changelog
All notable changes to Raid Group Manager will be documented in this file.
[12.0.1-4] - 2026-04-09
Fixed
- Fix group moves involving the raid leader placing players in wrong groups
- Fix staging group incorrectly containing bench players
- Refresh grid slot display after caching a player's spec via inspect
Added
- Toast notifications for layout apply results and other actions
- Raid leader is now placed first during group assignment to avoid move conflicts
[12.0.1-3] - 2026-04-07
Fixed
- Fix cycle-based group swaps (3+ player chains) placing everyone in wrong groups
- Fix Feral Druid, Enhancement Shaman, and Devourer DH being classified as ranged DPS
- Fix split odd/even and split halves not equalizing group sizes across roles
Added
- Generic templates (e.g. ~MELEE-ANY) now use class-paired distribution across groups during Apply
- Background inspect cache: queues
NotifyInspectcalls as players join, caching spec IDs over time - Spec cache persists across reloads; wipes on raid join/leave or zone change
- Watches
PLAYER_SPECIALIZATION_CHANGEDto re-inspect players who swap specs mid-raid /rgm debugtoggle for debug messages
Changed
- Removed Demon Hunter from always-melee fallback list (Devourer spec is ranged)
- Melee vs ranged detection now uses a layered approach: inspect cache → GetSpecialization (self) → class defaults → Agility vs Intellect stat comparison
- Player's own spec now detected via GetSpecialization instead of unreliable GetInspectSpecialization
[12.0.1-2] - 2026-04-06
Attempt to fix group sorting
[12.0.1-1] - 2026-04-04
Initial Addon Release: See README.md for features

