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Yvairel's Raid Group Manager

A World of Warcraft addon for organizing and applying raid group layouts. Design your raid composition with drag-and-drop, save layouts for reuse, and apply them to your raid with a single click.

File Details

12.0.5-6

  • R
  • Apr 15, 2026
  • 1.24 MB
  • 50
  • 12.0.5+1
  • Retail

File Name

RaidGroupManager-12.0.5-6.zip

Supported Versions

  • 12.0.5
  • 12.0.1

Changelog

[12.0.5-6] - 2026-04-15

Fixed

  • Fix offline raid members causing uncapped inspect retries indefinitely

Changed

  • Debug messages now print in execution order (decision → action) for clearer troubleshooting
  • Inspect retry delay reduced from 10s to 5s
  • Offline/disconnected players now count toward the 3-retry limit (previously skipped without counting)
  • Retry counter resets when an offline player reconnects

Added

  • Keybinding support — bindable "Toggle Window" in Key Bindings UI under "Raid Group Manager"

[12.0.1-5] - 2026-04-14

Fixed

  • Fix pure-melee classes (DK, Warrior, Rogue, Monk, Paladin) sometimes showing as ranged when role assignment or spec lookup returned unexpected values
  • Fix spec change detection not working for cross-realm players (only same-realm players were updating)
  • Fix failed inspects (timeouts, out-of-range) never being retried, leaving players permanently uncached
  • Fix rapid PLAYER_SPECIALIZATION_CHANGED events clearing freshly cached spec data

Changed

  • Spec cache now persists between instances within the same raid group (no longer wipes on every zone change)
  • Spec-based fallback now detects tank and healer specs directly, covering cases where role assignment returns NONE
  • Added retry system for failed inspects (up to 3 attempts per player, resets on zone change)
  • Debounced spec change handler to prevent redundant re-inspects

Added

  • Roster imports now saved per-character instead of globally