Yvairel's Raid Group Manager

A World of Warcraft addon for organizing and applying raid group layouts. Design your raid composition with drag-and-drop, save layouts for reuse, and apply them to your raid with a single click.

File Details

12.0.1-3

  • R
  • Apr 7, 2026
  • 1.33 MB
  • 12
  • 12.0.1
  • Retail

File Name

RaidGroupManager-12.0.1-3.zip

Supported Versions

  • 12.0.1

Changelog

All notable changes to Raid Group Manager will be documented in this file.

[12.0.1-3] - 2026-04-07

Fixed

  • Fix cycle-based group swaps (3+ player chains) placing everyone in wrong groups
  • Fix Feral Druid, Enhancement Shaman, and Devourer DH being classified as ranged DPS
  • Fix split odd/even and split halves not equalizing group sizes across roles

Added

  • Generic templates (e.g. ~MELEE-ANY) now use class-paired distribution across groups during Apply
  • Background inspect cache: queues NotifyInspect calls as players join, caching spec IDs over time
  • Spec cache persists across reloads; wipes on raid join/leave or zone change
  • Watches PLAYER_SPECIALIZATION_CHANGED to re-inspect players who swap specs mid-raid
  • /rgm debug toggle for debug messages

Changed

  • Removed Demon Hunter from always-melee fallback list (Devourer spec is ranged)
  • Melee vs ranged detection now uses a layered approach: inspect cache → GetSpecialization (self) → class defaults → Agility vs Intellect stat comparison
  • Player's own spec now detected via GetSpecialization instead of unreliable GetInspectSpecialization

[12.0.1-2] - 2026-04-06

Attempt to fix group sorting

[12.0.1-1] - 2026-04-04

Initial Addon Release: See README.md for features