
Set a stop time and Wind Down lets you know when it arrives, with a small popup beside the minimap. Snooze or dismiss: your call.

Never full-screen and never mid-fight. If a reminder comes due in combat, it waits until the fight is over.

Stop time, countdowns, session length, weekly play time, breaks and heads-ups all share the same quiet popup.

"One more dungeon"? Start a countdown and Wind Down lets you know when it's up.

Reminders, weekly play time and options, all one click away. Click the candle by the minimap, or type /winddown.

Five short steps the first time you log in. Every step is optional, and you can skip the whole thing.

