WarCult 1.14.5
What's new
1.14.5
- Fixed: Occasional error on enter instance, caused by non-instance code being run inside WarCult's onupdate frame before the player enter world event fires to set the current instance situation. Fixed by setting instance variables in the onupdate frame as well as on enter world.
- Fixed: In neighbourhood and house interior instances, hovering mouse over the X icon was not showing the current sacrifice zone frame. Fixed by adding neighborhood and interior to instance detection, and adjusting where current zone variable gets set.
- Adjusted: Delve detection in onupdate frame replaced by adding the "ZONE_CHANGED_NEW_AREA" event to the main instance detection instead.
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