For classic:
- status text for target and partymember
- cooldown effect and text for buff/debuff
- exact nubmer of enemy health (include NPC)
- target threat highlight and percentage (official api)
- NO focus, focus target and party castbar
if omnicc is installed, MAKE SURE "Minimum Cooldown Size" is set to 0.0
because the size of target buff/debuff should be larger than the font size of omnicc (18 default), otherwise the cooldown text cannot be displayed, (the default cooldown text font size of ufp is 12)
DONOT unlock playerframe or targetframe, just use shift drag
Use /ufp or /unitframesplus to open the controlpanel.
Player:
- 3d/class portrait
- frame size scale
- frame auto hide
- dragon border
- extra frame with hp/mp (percent) and coordinate display
- hp percent/class colored healthbar
- mouseover statustext
- portrait combat indicator
- shift+left button click to drag(donot unlock)
Target:
- 3d/class portrait
- frame size scale
- extra hp&mp percent display
- classicon (leftbutton-inspect, rightbutton-trade, middlebutton-whisper, the fourth button (thumb button)-follow)
- extra rare/type display
- changeable buff size
- portrait combat indicator
- hp percent/class colored healthbar
- mouseover statustext
- shift+left button click to drag
- extra frame with hp/mp (percent) display
- range check for healer
ToT:
- extra ToT and ToToT display
- extra ToT hp&mp percent display
- ToT Debuff(5)
- shift+left button click to drag
Focus:
- 3d/class portrait
- frame size scale
- extra target of focus display
- target of focus Debuff(5)
- quick focus (shift/alt/ctrl + leftbutton click to set or cancel)
- extra hp&mp percent display
- classicon (leftbutton-inspect, rightbutton-trade, middlebutton-whisper, the fourth button (thumb button)-follow)
- extra rare/type display
- portrait combat indicator
- hp percent/class colored healthbar
- mouseover statustext
- shift+left button click to drag
- extra frame with hp/mp (percent) display
- range check for healer
Party:
- class portrait
- hide realm name
- frame size scale
- extra psrty level display
- extra party target display
- party target Debuff(5)
- extra party hp/hp percent display
- class colored name
- party buff displayed directly
- offline detection
- death/ghost state text
- portrait combat indicator
- hp percent/class colored healthbar
- mouseover statustext
- shift+left button click to drag
- party spell bar
- range check for healer
- hide raid tools
Others:
- boss/PVP hp percent
- range check for healer
This addon is very close to what I am looking for. Only changes I would ask for is to be able to set the width distance between the 'locked' player/target frames. Otherwise I have to manually move them and they become misaligned.
As for issues, there are lots of issues with the current version. While it works for the most part, it doesn't seem to react correctly to setting options. You have to click multiple times on the check boxes to get them to activate. And the images for the Interface options are missing. Just seems there are quite a few updates that need to be done from BfA to SL
In reply to Bolerro619:
Is this addon dead now? I hope not
Love the addon!
I noticed 1 small detail tho, with the 3d/class portrait effect, it seems that the GIF(?) loop is in a square box, behind the actual frame. If you look closely, you can see that on the left and right side, there is a very small opening between de ''3d/class portrait effect'' and the actual frame. It's minor but my triggers my OCD just enough to not use the effect.
Besides that, it's exactly the addon i was looking for!
Really big fan of the Mod and would Love an official update from the author. I really do appreciate all the work islerwow has done.
Since 9.0.1 dropped, the mods been broken for me. Target and Focus target would have little grey target of target boxes next to them.
Looking at the Errors that were getting Spit out Showed that a string called UNIT_HEALTH_FREQUENT was having a problem.
I googled the string and got this web page https://wow.gamepedia.com/UNIT_HEALTH_FREQUENT
Basicly it says UNIT_HEALTH_FREQUENT got removed in the patch UNIT_HEALTH is the same event.
Full Disclaimer, I Suck at Coding.
but I like to Tinker so try this at your own risk.
So I went thru 3 files
ExtPlus..lua
FocusPlus.lua
TargetPlus.lua
And changed all instances of ("UNIT_HEALTH_FREQUENT") to ("UNIT_HEALTH") and everything so far seems to work for me with out throwing any errors on loading the game. There is no more gray target boxes and everything seems to show up.
In reply to DuckofRage:
PlayerPlus.lua and PartyPlus.lua also have the old event
After making these two last changes, the addon loads correctly. I think just making the UNIT_HEALTH changes to all the areas was the main problem. Hopefully the author reads these and gets this updated.
Player's name font size is comparatively, at least 2px or 3px smaller than target's name font size, plz help, these looks weird.
In reply to jackie_dcy0317:
@ islerwow even those i changed both Player & Target name font size to 18px in addon options, still Palyer's is smaller than Target.....plz help.
Is this avatar ui available in the official version 9.0?
it's a really cool addon, but player frame and target frame position always reset to top left of the screen (wow default position) whenever i reload my ui. even when ufp is the only addon that i'm using. this makes the addon unusable.
In reply to kernelpanic_ok:
try to del layout-local.txt in your WTF folder
In reply to islerwow:
I tried this, but it did not work. Every time I log in, my options are all blank and I have to manually set them again.
I'm noticing that the Player Options doesn't include an option to turn on status text but the Target Options does? This means I either have no status text on the actual frame bars or I turn on the option to show numbers via the default Blizzard interface and get differently sized texts.
Is there something I'm doing wrong or can we get a status bar option in player options?
In reply to WJBE:
"plus" means ufp is based on blz's unit frames, and it may cause taints if ufp do too much
Having an issue with logout or reload reseting all my options. I'm not using titan panel.
Edit: It was Leatrix Plus causing my problem uncheck "Manage frames"
Why the threat plugin cannot be displayed ???
Please consider making the threat indicator a separate independent addon, so it's usable with custom unitframes.
In reply to Revanbadass:
you can copy those codes to a lua file in any other addons, the architecture of ufp makes it easy to separate codes
The opposing faction player class colors do not work. No setting works unfortunately. Let me know if I can provide any more meaningful information.
The color in text ("60 Paladin" for example) is correct - so the colors do actually work, just the bar is colored incorrectly. It's the same when you target allied faction player and you duel them - they go from correct color to reaction/health color.
1x [ADDON_ACTION_BLOCKED] 插件 'UnitFramesPlus' 嘗試調用保護功能 'PartyMemberFrame1:Hide()'。
!BugGrabber\BugGrabber.lua:519: in function <!BugGrabber\BugGrabber.lua:519>
[C]: in function `Hide'
FrameXML\PartyMemberFrame.lua:9: in function `HidePartyFrame'
FrameXML\RaidFrame.lua:130: in function `RaidOptionsFrame_UpdatePartyFrames'
FrameXML\UIParent.lua:908: in function <FrameXML\UIParent.lua:658>
***戰鬥中,當隊友升級的時候,出現此錯誤訊息。不管哪次更新版本都會有, 麻請修正, 感謝!!
Thank you for your great work!
Here is a feature request:
Would you please make all the font faces customizable? (or just replace the GameFontXxx::GetFont() to nil)
CJK characters on enUS locale turns to ??? (question marks).