Underloot-1.1.0.zip
What's new
Underloot 1.1.0
Decay bug fixes
- Fixed bug allowing GP to go below 1 with decay
- Fixed another issue that could prevent a saved roster and loot-manager access from loading
Ranks
- Named loot ranks with configurable priorities and a default rank.
- Automatic guild-rank mappings and manual assignments for pugs, with a view of all manual assignments.
- Normal bids sort MS before OS, then loot rank, then PR
- All members can view ranks; Loot Managers can edit them. Changes are signed, audited and synced.
Loot Managers
- New manager administration with two roles: Loot Manager and Manager Admin.
- Manager Admins can approve/remove managers and change approval rights. The roster owner cannot be removed or demoted.
- Approve known account alts or request access from an online Manager Admin.
Pricing and hard reserves
- Abandoned idea of importing pricing from CLM and set up a new management system although CLM roster migration remains available
- New tier-based pricing with defaults (MS/OS): T0 30/5, T0.5 30/5, T1 40/10, T2 40/20, T2.5 50/25, T3 60/30.
- Optional per-tier slot prices and per-item overrides, with explicit item-tier assignments.
- Item lookup by name, link or ID. Underbid_Loot 0.3.1 optionally supplies its creature-loot item-name database.
- Up to four ordered hard-reserve players per item. Actual reserve bidders take priority in the listed order, ahead of normal bid sorting
- Direct Pricing tabs in the main window and Admin, plus /ul prices. Normal members have read-only access.
Upgrade notes
All roster members should update to this version to support the new signed role, rank and pricing records. Install/update the separate optional Underbid_Loot 0.3.1 addon for database-backed item-name search. Items not assigned to a tier use the selected fallback tier, initially T0. Price, rank and hard-reserve changes apply to new auctions/re-rolls; auctions already running retain their snapshots. Saved roster data and keys are retained.
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