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Unbuffed

Bouncing reminders for missing and expiring buffs — yours, your party's on you, and yours on your party. No setup needed.
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v1.6.1

File nameUnbuffed-v1.6.1.zip
Uploader
Entrail09Entrail09
Uploaded
Sep 14, 2026
Downloads
115
Size
62.4 KB
Flavors
Classic
File ID
8877734
Type
R
Release
Supported game versions
  • 1.15.9

What's new

Changelog

v1.6.1 (2026-09-14)

  • Changed: inside an instance, an incoming buff (one another class casts on you) is only reported missing once a party member who can cast it has actually zoned in. Members still outside are in a different phase (the swirl icon on their party frame) and can't buff you yet, so the reminder waits for them instead of nagging while the group is still gathering. Applies to the default "in range" rule, which otherwise ignores distance inside instances; "everywhere" and "in instances only" behave as before.

v1.6.0 (2026-08-30)

  • New: settings profiles. All characters share one account-wide setup by default; ticking "This character only" at the top of /unbuffed gives the current character its own separate copy (seeded from the settings active at that moment), and "Copy from…" replaces it with a copy of another character's setup — or of the account-wide one. Unticking returns to the shared setup and keeps the character's copy for later. Existing settings carry over unchanged as the account-wide setup.
  • New: the party-bar preview now labels each bar "Party member 1…4", so it's clear which bar belongs to which future group slot while positioning.
  • New: clicking an incoming-buff icon that is still ticking down no longer claims the buff is missing — a second, separate chat message is sent instead (" runs out in - rebuff me please?"), with the remaining time filled in. Both messages are editable in the settings; the new tag carries the countdown.
  • Fixed: a party member beyond visual range (~100 yards, typically deep in a dungeon where the addon deliberately doesn't apply the 40-yard gate) could show as missing every buff — the game simply returns no aura data at that distance. No data now means no bar, the same as for offline or dead members.

v1.5.0 (2026-08-22)

  • New: weapon temp enchants are now tracked. Shamans get reminded of their weapon imbues (Rockbiter, Flametongue, Frostbrand, Windfury) and rogues of their poisons — per equipped weapon, so dual-wielders see main-hand and off-hand separately, and nothing shows for a shield or held frill. Like the mage armors, each weapon is an either-or choice in the settings: any enchant on the weapon satisfies the reminder, and the one you tick is what the icon shows and what a click applies. Clicking a poison uses the best rank in your bags; imbues are cast like any other buff.
  • New: priest racial buffs — Fear Ward (Dwarf), Touch of Weakness (Undead) and Shadowguard (Troll). Group reminders know which race provides them, so you'll only be told to ask for Fear Ward if a Dwarf priest of the right level is actually in your group.
  • New: setting "Warn at" to 0 is now a real choice meaning "no countdown — only remind me once the buff is gone". Leaving the box empty keeps the automatic default, as before.
  • Fixed: an expiring weapon enchant's reminder could briefly vanish and reappear (the game occasionally reports a bad remaining time); the countdown now rides through those readings.
  • Config window: typing in a Warn-at box now shows a small OK button until the value is saved, so it's clear when the change has taken effect.

v1.4.0 (2026-08-16)

  • Russian (ruRU) is now supported: the reminder tooltips, the right-click dismiss menus and the whole settings window are translated, using Blizzard's own in-game wording. Buff names themselves have always come from the game client, so those were already in your language.

v1.3.0 (2026-08-14)

  • Fixed: click-to-buff broke during combat on current game clients (ADDON_ACTION_BLOCKED: Button:EnableMouse() spam, and icons that stopped casting when clicked — sometimes staying dead even after the fight). The game now forbids switching a secure button's mouse on or off mid-combat, so the click targets are armed and switched on when the fight starts and an invisible, fully insecure cover frame handles the mid-fight on/off duty instead. Asking for buffs in party chat was never affected.
  • Fixed: tooltips always showed Rank 1 of a buff. They now show the highest rank you know — the one a click actually casts.
  • Mage/Warlock armors are now an either-or choice in the settings: only one armor can be tracked at a time (like Dampen vs Amplify Magic). The Frost/Ice Armor line stays on by default; if you were using Mage Armor (or Fel Armor on TBC), your choice is carried over automatically.
  • Frost Armor upgrades in place: once you train Ice Armor at 30, the reminder shows, tooltips and casts Ice Armor — no more Rank-1 Frost Armor suggestions. Same for Warlock's Demon Skin → Demon Armor at 20.

v1.2.0 (2026-08-02)

  • Clicking a reminder icon now buffs you (and your party members) during combat as well, not just out of it.
  • New options under "Allow in combat": untick Buffing to make the bars click-through during a fight, or Dismissing to keep the right-click dismiss menu out of combat. Both are on by default. Asking for a rebuff in party chat is never blocked.
  • Fixed: icons no longer got stuck on screen during a fight. Buffs you or your party members received mid-combat kept showing as missing until the fight ended.
  • Icons now hold their position for the duration of a fight — a buff that comes back leaves its slot empty rather than making the rest of the row shift under your cursor. They close ranks again when combat ends.
  • Unlocking the bars no longer fights with the click targets: while unlocked, a drag always moves the bar instead of casting.

v1.1.3 (2026-07-24)

  • Re-release of 1.1.2 (the 1.1.2 package never got built). No in-game changes.

v1.1.2 (2026-07-24)

  • Maintenance release: release notes now come from a curated changelog instead of raw commit output. No in-game changes.

v1.1.1 (2026-07-24)

  • The "check where" rule now defaults to open-world range gating: party buff checks only nag about members who are actually in range while out in the world, instead of everyone in the group.

v1.1.0 (2026-07-24)

  • New pulse bounce mode for reminder icons.
  • New "check where" rule: choose whether buffs are checked in instances, in the open world (with range gating), or everywhere.
  • Classic Era only for now: dropped the TBC interface flag.

v1.0.0 (2026-07-24)

  • Party bars: "Move together" now works together with "Attach to frames".
  • Added Earth Shield (TBC shaman talent buff, castable on others).

v0.1.0 (2026-07-23)

  • Initial release. Bouncing reminders for missing and expiring buffs — yours, your party's on you, and yours on your party. Everything is tracked by default; no setup needed.

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