UIFader-1.6.0.zip
What's new
UIFader v1.6.0 Release Notes
Major New Features
Health Threshold Triggers:
- Introduced dedicated HP-based conditional fading, allowing frames to reveal or hide when player health drops below a customizable percentage cutoff. Includes an instant "Trigger on any missing health (< 100%)" option that locks the slider and activates fading the moment any damage is taken.
Dynamic Linear Gradient Fading:
- Added a dynamic scaling mode for health conditions that smoothly interpolates frame opacity as health declines towards 0% rather than snapping instantly.
Custom Keybind Override (Hold & Toggle):
- Added support for dedicated, per-frame keybind overrides supporting base keys and complex modifier chains (CTRL, ALT, SHIFT). Frames can be set to Hold mode (active only while keys are depressed) or Toggle mode (swapping visibility on key press)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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