UIFade v0.5.0
What's new
UIFade — v0.5.0 Changelog
New Features
- Added fading support for Blizzard Art, Micro Menu, and Bag Bar.
- Added Dynamic, Static, and Unmanaged modes across all fade modules.
- Added independent opacity and animation controls for new modules.
- Added optional Reveal alongside Action Bars functionality.
- Added automatic Bag Bar reveal when bags are opened.
- Expanded support for WoW Forever's Professions, Legacy, Reagent Bag, and Keyring buttons.
Improvements
- Integrated directly with Bartender4's artwork system, including gryphons, action-slot decorations, and borders.
- Improved fading consistency across Micro Menu and Bag Bar elements.
- Optimised fade processing to eliminate slider stuttering and unnecessary frame rescanning.
- Improved module enable/disable behaviour and static opacity handling.
- Standardised module layouts, unit reveal options, and animation controls.
- Redesigned profile selection with clearer Character, Shared, and Named profile management.
- Refined the settings interface with classic dropdowns, framed section titles, improved spacing, and scrollbar styling.
- Added contextual descriptions to clarify configuration options.
Bug Fixes
- Fixed decorative artwork and bag-slot borders not fading correctly.
- Fixed Micro Menu Shop button flashing during interface updates.
- Fixed Micro Menu remaining visible after opening or closing the game menu with Escape.
- Fixed inconsistent Bag Bar visibility when opening containers.
- Fixed Minimap settings overlap and dropdown alignment issues.
- Fixed opacity refresh inconsistencies caused by Blizzard and Bartender4 UI updates.
Cleanup
- Removed the redundant Target Frame fading module and its historical settings.
- Removed obsolete artwork detection methods and experimental workarounds.
- Improved profile compatibility and settings migration.
- Reduced unnecessary processing for inactive modules.
This mod has no additional files

