promotional bannermobile promotional banner

Ubermoc UI

Fade your whole interface automatically, and control every piece of it separately.
Back to Files

UbermocUI-0.99.23.zip

File nameUbermocUI-0.99.23.zip
Uploader
Ubermoc916Ubermoc916
Uploaded
Oct 22, 2026
Downloads
15
Size
398.3 KB
Flavors
MoP ClassicClassic TBCClassicTitan Reforged ClassicRetailForever
File ID
9286390
Type
R
Release
Supported game versions
  • 12.1.7
  • 12.1.5
  • 5.5.4
  • 4.4.2
  • 3.80.2
  • 3.4.5
  • 2.5.6
  • 1.60.1
  • 1.15.9

What's new

Ubermoc UI 0.99.23

Changed

Minimap stack tightened:

The experience bar, the top strip above it and the info bar below the map now sit flush against the map when the map background is see-through (the default). They only leave room for the square border when you give the background some opacity, so the border can show.

The experience bar is now exactly as wide as the map in that case (it was wider by the border on each side).

The top strip is slimmer (24 px, with slightly larger buttons in it), and the info bar is 22 px thick by default (existing setups on the old 28 px switch once).

Nameplates: the threat circle sits 2 pixels further right by default (existing setups on the old default move once).

Controller: the Menu button now works as Escape (WoW's own emulate-Escape setting) instead of the game-menu bind, so it closes windows first and opens the game menu like the Escape key. Existing setups switch once.

Steam Controller: the quick-access ("…") button belongs to Steam and can't be bound, so it is no longer offered on the Buttons page or given a bind.

Controller: holding both modifiers (R4 + R5 on the Steam Controller, LT + LB on others) is now a fourth layer of binds, carrying the bottom-right action bar on the face buttons and the D-pad. It shows as its own row ("Hold R4 + R5") on the Buttons page so every slot can be changed. Setups that already had the default binds get the empty slots of this layer filled once; nothing you set is replaced.

This mod has no additional files