Tuff Luck (Loot Council)

Modern loot Council Addon for TBC Anniversary
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TuffLuck v1.3.2

File nameTuffLuck v1.3.2.zip
Uploader
BrellsBrells
Uploaded
Sep 9, 2026
Downloads
5
Size
319.1 KB
Flavors
Classic TBC
File ID
8842667
Type
R
Release
Supported game versions
  • 2.5.6

What's new

Tuff Luck v1.3.2 — Changelog

Voting Frame

  • New: the candidate table scrolls now — a scrollbar on the right edge (draggable, not just clickable), plus mouse wheel — instead of only ever showing as many rows as the current window height allowed with no way to reach the rest.
  • New: hovering the Total votes column shows a "Voters" tooltip listing exactly who voted for that candidate, class-colored. New Council tab setting, Anonymous Voting, hides this (the count itself is always still shown).
  • New: hovering any candidate row highlights it, to help with aiming before clicking.
  • New: clicking a row keeps it highlighted (targets that candidate for the ML) — this already existed, just confirmed/kept working alongside the new hover highlight.
  • Changed: whoever currently has the most votes (or is tied for it) is now marked with a small green dot next to their name (positioned right at the name column's edge) instead of a full purple row highlight — the row's own color is reserved for red (already awarded a duplicate elsewhere), blue (targeted by the ML), and green (awarded).
  • Fixed: an issue where the Voters tooltip could show its "Voters" header with nobody ever listed under it, including your own vote — a function it depended on was declared later in the file than the code that used it, so that reference silently resolved to nothing instead of the real function, throwing an invisible Lua error every time you hovered.
  • Fixed: an issue where the new row-hover highlight silently never actually appeared — a different, pre-existing hover handler further down the same setup code was overwriting it.
  • Fixed: an issue where dragging the new scrollbar's thumb didn't work — candidate rows extended into the scrollbar's own space and were grabbing the drag instead of the thumb underneath them.

Item Response Card

  • Fixed: an issue where rapidly double-clicking a response button could have the second click land on whatever was underneath once the popup closed/advanced — added a brief cooldown after each click.
  • Fixed: that cooldown was itself getting reset the instant the popup advanced to the next item, undoing the protection right when it mattered most — a fast double-click could still land its second click on the next item's button.

Council

  • New: Who Controls Loot — checkboxes for Leader and Master Looter, deciding which role(s) are trusted to run the council. Both on by default (today's original behavior). Raid Leader only, even if the rest of the Council tab is otherwise locked for them.

Trade Window

  • Fixed: an issue where multiple items awarded to the same person only ever placed the first one into the trade window — items are now placed one at a time with a short settle delay between each, instead of a synchronous back-to-back loop.
  • Fixed: an item could stay listed as still pending trade after it had genuinely already been traded out — the confirmation check now retries several times over a few seconds instead of giving up after one attempt.

Add Items

  • Fixed: an issue where queuing many items at once (/tl add all) could leave some of them stuck "waiting on response" with nobody's popup ever showing up — widened the spacing between each item's broadcast, and added a safety net that automatically re-sends a session's start message once if it's gotten zero responses after 6+ seconds.

Settings

  • Fixed: Trade Timers' help text was overlapping its own "Show Timer Bars" checkbox.

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