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TruePlayed

WoW Forever: your real /played - XP per hour, time to level, mobs to kill and time per zone without AFK, inn or city time, plus reputation, honor and PvP rank points per hour, in 13 themes.
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v1.3.0-forever

File nameTruePlayed-v1.3.0-forever.zip
Uploader
lutaklutak
Uploaded
Oct 19, 2026
Downloads
10
Size
2.2 MB
Flavors
Forever
File ID
9255021
Type
R
Release
Supported game versions
  • 1.60.1

What's new

No new file in this version: a /reload after updating is enough.

In short

  • Minutes past 10 hours in the statistics window: "10h 23m", "1d 19h 05m".
  • The level's server /played in the bar's tooltip, right under "This level", while you leave out AFK, inn or city time.
  • The level's XP by source in the bar's tooltip: monsters, quests, rested bonus.
  • Total since level 1 when you hover a level in the Levels tab.
  • Your own progress range in the Levels tab: "Progress: level 1 » 10", 10 » 20...

Added

  • Choose the range of the Levels tab's progress strip: the strip under the chart now reads "Progress: level [1] » [60]", and its two level boxes choose another range, such as 1 » 10 or 10 » 20 (a click opens the list of levels: "From level" 1 to 59, "To level" from the next level to 60). The strip then counts only those levels: the completed ones in full ("Level 10 » 18: 1d 06h 10m"), the level in progress when it is in the range, and the estimated time left to reach the range's last level ("~6h 15m left"), with the shares of time and XP of the range. A range already behind you is full ("100% · level 15 reached"); a range still ahead is empty, with its estimated time ("Upcoming: <sub>4d 06h estimated"). The chart's background is lightly tinted behind the chosen levels. The range is saved for each character (another character keeps its own; erasing your current character's statistics keeps it, like the followed faction), and "Default: level 1 » 60" at the top of the list brings the strip back exactly as before. A "from" at or above the "to" moves the "to" to the max level. Without the game's menus, a click on a box steps to the next level, a right-click to the previous one. A range over levels TruePlayed did not record (reached before you installed it) gives "..." for their time, never a wrong figure, and "</sub>" when one of them was only partly recorded; the strip then shows its share of the XP alone. A time left that cannot be estimated at all reads "...", never "<1m".
  • Total since level 1 in a level's tooltip: hovering a bar of the Levels tab now ends with the time from level 1 to the end of that level, the figure of the detail sheet's "Total since level 1" card, to the minute; for the level in progress, up to the moment you hover it (hover it again to see it move on); for an upcoming level, its estimate ("~3d 15h"). Nothing for a level reached before TruePlayed was installed.
  • The level's server /played in the bar's tooltip: while you exclude something (AFK, inn or city time), a new line right under "This level" gives the level's /played with nothing left out, "This level (server /played)": the difference with "This level" is what your exclusions took off. It is the figure of the "Server /played" card in the level's detail sheet (with "~" when it is an estimate). It shows once the game has answered a /played (a few seconds after logging in), and never when nothing is excluded (both lines would be the same).
  • The level's XP by source in the bar's tooltip: right above "Level breakdown", a "Level XP" row shows where the XP of your level came from, as the detail sheet's Experience bar does: monsters, quests and other, rested bonus ("Monsters 80% · Quests and other 10% · Rested bonus 10%"; on two lines in the Classic theme and in the languages where one would be too wide), with a small bar in the colours of your XP bar (your own XP and rested colours when you chose them). In every theme, Classic included, where its bar lines up with the breakdown's; with Shift held, the two breakdowns still face each other. Nothing at the maximum level, nor before the level's first XP. The tooltip is two or three lines taller for it (one more with the server /played line above), and so is the pair with Shift.

Changed

  • The progress strip's legend says the level reached: "Level 1 » 10: 2h 37m" instead of "Levels 1 to 9: 2h 37m", in the notation of the strip's title and of the level sheets. It is the same time, until you reached level 10, the level 9 » 10 included: the old wording could read as if that last level were left out.
  • "Total since level 1" in a level's detail sheet says what it counts in the sheet title's notation: "level 1 » 19" on the sheet of "Level 18 » 19", the time until you reached 19 (it read "levels 1 to 18", which was confusing next to the "Time played" card's "levels 1 to 19", which counts the level in progress), and "level 1 » 21, in progress" on the sheet of the level in progress: up to now.
  • Minutes past 10 hours in the statistics window: a time of 10 hours or more keeps its minutes ("10h 23m" instead of "10h", "1d 19h 05m" instead of "1d 19h"). This covers the Levels tab (top cards, summary, average line, progress strip, bar tooltips), the level's detail sheet (cards, time breakdown, zones of a completed level) and the window's footer, which now also follows your playing time minute by minute in the account view. The Sessions table's Duration column keeps the minutes up to a day ("23h 59m"), then shows days and hours as before ("2d 03h"): the column has no room for more in every language. The Zones tab, the other Sessions columns and the zones of the level in progress stay as before: they are only refreshed after an XP gain, and their minutes would lag behind. Where a text would not fit (the second line of a top card, the detail sheet's value column, the progress strip in a long language on a small screen), it drops the minutes past 10 hours as before. Estimates ("~"), the chart's scale and the XP bar's own texts are unchanged.
  • The detail sheet's Experience bar takes your own XP and rested colours when you chose them, as the XP bar does.
  • The detail sheet's "Server /played" card of the level in progress now also follows the time live when the server's last answer did not include the level's own time.
  • "This level" in the bar's tooltip keeps its minutes past 10 hours too.

This mod has no additional files