File Details
v1.0.5
- R
- Mar 27, 2026
- 130.28 KB
- 17
- 12.0.1
- Retail
File Name
TimePlayed_Plus-v1.0.5.zip
Supported Versions
- 12.0.1
TimePlayed+
v1.0.5 (2026-03-27)
Full Changelog Previous Releases
- fix character name bug, crash recovery, and robustness improvements
- capture character name at session start (OnEnable/PLAYER_LOGIN) instead of at logout
- add server time cross-check for crash recovery via RequestTimePlayed
- save afkDuration per session for accurate server reconciliation
- store endTime in pending sessions for accurate disconnect recovery
- check AFK state on session start (handles /reload while AFK)
- suppress TIME_PLAYED_MSG chat spam with safety restore
- guard against nil UnitName/GetRealmName
- pcall protection on UnitIsAFK
- negative AFK duration guard
- consistent single time() snapshot per function
- clear serverCheckpoints when user deletes history
- 10-minute threshold, 8-hour max cap for crash recovery

