File Details
BattlePlates_v131.zip
- R
- May 13, 2026
- 30.79 KB
- 404
- 2.5.5+4
- Classic TBC
File Name
BattlePlates_v131.zip
Supported Versions
- 2.5.5
- 2.5.4
- 2.5.3
- 2.5.2
- 2.5.1
Changelog
v1.3.1 — 2026-05-12
Smoother countdown timers on debuffs and buff icons
- The countdown numbers on the small aura icons used to "stick" — you'd see 15 sit there for several seconds and then jump straight to 10. Timers now tick smoothly every fraction of a second the way you'd expect
- Below 10 seconds the timer shows tenths of a second so you can see exactly when something is about to fall off
- When a plate is reused for a different enemy, any leftover timer from the previous unit is now cleared immediately
v1.3.0 — 2026-05-03
Enemy state warnings (new)
- BattlePlates now watches enemies for important buffs and calls them out clearly on the plate. When a tracked state is active, a bold label appears above the enemy and the plate flashes with a colored border so you can react before you waste a cast
- Spell Reflection (Warriors): the plate shows REFLECT in a pulsing blue border, telling casters to hold their spells until it falls off
- Always on, regardless of Tank Mode / Healer Mode. Can be toggled with the new Show Enemy State Warnings checkbox or
/bp states - Designed to be expanded — more important enemy states can be added in the future
Plate vertical position (per character)
- New At-base mode with three choices:
- Head — plate above the unit (the default, unchanged behavior)
- Feet — plate drawn at the unit's feet, every enemy
- Auto — automatically drops to the feet for worldboss-class enemies. Useful for giant bosses where the plate would otherwise float above the top of your screen and be unreachable
- New Push plates down on screen slider (0–100). At 0 nothing changes; turning it up pushes how far down on the screen plates can sit, all the way to roughly the lower half of the screen at 100
- Both settings are saved per character and can be set from the Options panel or with
/bp atbase head|feet|autoand/bp ydown N
Nameplate distance is now per character
- The Auto distance setting and the Nameplate Distance slider are saved separately for each character. Tuning the distance for your Warlock no longer overrides the value on your Rogue
- Your existing setting is moved to the character you log in on first; you may want to re-check the value on your other characters
- Reset to Defaults now resets both account-wide and per-character settings
Better auto-distance for talented classes
- The automatic distance scan now correctly accounts for talents that extend spell range. Warlocks with Destructive Reach, Druids with Nature's Reach, and Shamans with Storm Reach will now have their nameplate range extended out to 33 or 36 yards as appropriate
- Hunters are placed at the maximum range so Hunter's Mark targets are always tracked

