File Details
TargetRangeBox_1.1.0.zip
- R
- Feb 3, 2026
- 6.99 KB
- 3
- 5.5.3
- MoP Classic
File Name
TargetRangeBox1.1.0.zip
Supported Versions
- 5.5.3
TargetRangeBox – Version 1.1.0
Performance & Stability Update
Performance Improvements:
- Reduced overall CPU usage during range checking.
- Avoids unnecessary frame redraws by only updating the box color when the RGBA value actually changes.
- Reduced per-update work by scanning only configured (non-empty) spell/item slots instead of all 10 every cycle.
- Reduced redundant range-check calls by only trying item range checks when spell range checks do not succeed.
Behavior (Preserved):
- No change to how the range box functions or displays.
- Same spell/item priority order (Slot 10 checked first down to Slot 1).
- Same color behavior for in-range, out-of-range, and no-target states.
- Same alpha multiplier behavior (including “Show box when no target” forcing visible alpha as before).
- All profiles and per-character settings continue working as before, including the embedded Profiles UI and delete confirmation popup.
Internal Improvements:
- Added lightweight caching of active spell/item slots and refreshes it automatically when slots are edited or profiles are loaded/reset.
- Localized frequently used global functions to reduce overhead in hot paths.
No Feature Changes:
- No UI changes.
- No settings removed.
- No functionality removed.
- No behavior changes compared to the previous version.
Summary:
Same TargetRangeBox you’re used to, with smoother performance and lower CPU usage—especially during rapid target/range changes.

