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TankForever

This Got Rolled Up Into the Larger "ForeverUI" Project
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TankForever 0.5.25

File nameTankForever-0.5.25.zip
Uploader
SolindiusSolindius
Uploaded
Sep 25, 2026
Downloads
21
Size
6.2 MB
Flavors
ClassicForever
File ID
8975987
Type
R
Release
Supported game versions
  • 1.60.1
  • 1.15.9

What's new

  • Your HoTs stay on the frames in a dungeon. Rejuvenation, Regrowth, Renew and shields vanished from the Healing, Tanking and DPS frames the moment a group pull started. Forever hides auras from addons in combat, and the stand-in (timing your HoTs from your own casts) remembered them by the player's name - which Forever also hides in a group, so solo it worked and in a dungeon nothing was ever remembered. Two fixes:
    • The HoT row is now drawn by the game itself, into your frames: your own buffs of a minute or less, soonest to run out first, with the real time left and the stack count of a buff that builds - in combat or out, grouped or solo, however you cast them. Same place, size and count as before. "On each frame" > "...drawn by the game (real timers, in combat too)". A spell you watch in a corner shows there only, not twice.
    • The cast-timing stand-in (still used for watched spells in corners, and for a frame that first appears mid-fight) goes by the frame's place in the group when names are hidden, so it works grouped too.

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