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TankForever

This Got Rolled Up Into the Larger "ForeverUI" Project
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TankForever 0.5.26

File nameTankForever-0.5.26.zip
Uploader
SolindiusSolindius
Uploaded
Sep 26, 2026
Downloads
13
Size
6.2 MB
Flavors
ClassicForever
File ID
8977073
Type
R
Release
Supported game versions
  • 1.60.1
  • 1.15.9

What's new

  • Your watched HoTs stay on the frames in group combat. Spells you watch in a frame corner (Rejuvenation top left, Regrowth top right...) were still ForeverUI's own reads, and in a fight its guesses from your casts - which, with names hidden in a group, only worked for casts you clicked onto a frame. Now the game draws them too: each watched helpful spell gets its own game-drawn icon in its corner, with the real time left, however it was cast and whoever it's on. (Up to six per grid; a debuff you watch, or one set to "others only", stays as before.)
  • The tank on top in a dungeon. The Roles page's Frame order did nothing in a group: it sorts by a list of names, and Forever hides everyone's name from addons once you're grouped. Grouped, the same order now goes by the game's own roles (dungeon finder or role check - the shield / cross / sword badges): tank, damage, healer, or however you arrange it. Pressing the arrows switches the order on (it used to need Layout > Sort by first). "Tanks first" on the Layout page also goes by those roles now - a five-player group never has a Main Tank, so the tank stayed put. Setting someone's role by clicking their name can't work while names are hidden; it now says so instead of doing nothing.

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