File Details
StryksEmoteWheel-1.1.0.zip
- R
- May 3, 2026
- 655.80 KB
- 126
- 12.0.5+3
- Classic + 3
File Name
StryksEmoteWheel-1.1.0.zip
Supported Versions
- 12.0.5
- 5.5.3
- 2.5.5
- 1.15.8
[1.1.0] - 2026-05-03
New Features and Changes
- Class Color theme — new "Class Color" option in the theme dropdown; automatically detects the player's class at login and applies the official class color to borders, spokes, and accents against a dark neutral background; appears at the top of the theme list
- Class Icon — new "Class Icon" option in the icon dropdown; uses the player's class icon texture; appears at the top of the icon list
- 3-tab Settings panel — Settings panel widened to 380px with three tabs: Wheel, Controls, and Debug
- Debug tab — dedicated Debug tab housing the "Test All Emotes" and "Preview Class Colors" buttons; entire tab content is gated behind
/sew debugand replaced with a prompt when debug mode is off - Test All Emotes improvements — button now acts as a stop button mid-run; prints "[SEW] Test started." on begin and "[SEW] Test stopped." on cancel; Dance and Lean added to the skip list
- Move cursor on title bar hover — hovering over the Settings panel title bar shows a four-directional move cursor (
ui-cursor-move) - Move cursor on Shift+hover — hovering over the trigger or the expanded wheel hub while holding Shift shows the move cursor, indicating the wheel can be repositioned
- Wheel stays open after drag — dragging the expanded wheel to a new position no longer collapses it; the first click after repositioning correctly fires the emote
- Hide on fullscreen map — the trigger, wheel, and Settings panel all hide automatically when the fullscreen world map opens and reappear when it closes
- Slice preview on slot hover — hovering an emote slot button in the Settings panel highlights the corresponding wheel slice with a color change, outline, and slight font size increase
- Hold-to-drag repositioning — holding left mouse for 0.3s on the trigger or open wheel enters drag mode with a move cursor; replaces Shift+drag
- Key hold to open wheel — assign any key or modifier+key combo in the Controls tab; holding the key opens the wheel; releasing the key or clicking the hub fires the highlighted emote; works in both Snap to Cursor and standard mode; supports bare modifier keys (Shift, Ctrl, Alt) as well as combos
- Controller binding — dedicated controller bind row in the Controls tab; supports LT, LB, LS, RS, RT, face buttons, and modifier+button combos (e.g. LT+PAD1); holding opens the wheel, releasing or clicking fires the selected emote
- Controller stick selection — Controls tab dropdown selects which analog stick (Left or Right) drives slice highlighting while the wheel is open; defaults to Right Stick
- Snap to Cursor — optional mode (Controls tab, on by default); when enabled, holding the key or button snaps the wheel and trigger to the cursor position; mouse direction or analog stick angle selects a slice; releasing fires the emote and snaps back; clicking the hub also fires the emote
- Camera lock during radial — stick input is routed to the wheel frame while open, preventing the camera from moving during controller-driven emote selection
- Keybind hold respects blocked state — holding a key or controller button while dead, in ghost form, or during a boss encounter no longer opens the wheel; warning message shown in chat (throttled to once per 2 seconds)
- Settings panel position — the Settings panel saves its position when dragged and restores it on login;
/sew resetreturns it to screen center
Settings and Controls Tab Layout
- Wheel Size moved above Position and Size [Reset] in the General section
- Emote slot grid now fills the full available panel width
- Preview Class Colors button relocated to the Debug tab
- Snap to Cursor appears as a labelled row in the Controls tab (label in column 1, checkbox in column 2), consistent with the Keyboard and Controller rows
- Hint text split by input type: keyboard modifiers shown below the Keyboard row, controller modifiers below the Controller row; both aligned to the bind button column
Code Quality
- Named color constants — all hardcoded RGBA values in
Settings.luareplaced with named constants (BTN_BG,BTN_BORDER,BTN_TEXT,PANEL_BG,PANEL_BORDER,DROP_BG,ACCENT,TITLE_TINT,PREVIEW_*) and anrgb()helper EW.refreshDebugTab()— exposed function to sync Debug tab visibility; called on tab open and on/sew debugtoggle- TOC version sync — install script now syncs all flavour TOC files to match
_Mainlineon every run