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Sszorak Map Helper

A small helper for Sszorak in Venomous Abyss. The fight asks you to place something opposite something you can see. This does that one bit of arithmetic for you, so you can call it out without having to work it out.
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v1.0.4

File nameSszorak-Map-Helper-v1.0.4.zip
Uploader
v_editsv_edits
Uploaded
Aug 26, 2026
Downloads
667
Size
18.7 KB
Flavors
Retail
File ID
8741993
Type
R
Release
Supported game versions
  • 12.1.0
  • 12.0.7

What's new

# Changelog

## 1.0.4

- The windows now come up with the settings panel and go away with it, which is
  what you wanted them for. The Show the windows now tickbox is gone: it had
  nothing left to do. `/sszmap place` still shows them without the panel
- Fixed the windows appearing on their own at login. Whether they are up is
  session state now rather than something saved, so a session always starts with
  them away until a pull or the settings panel brings them back
- Dropped Wago. Releases go to GitHub and CurseForge

## 1.0.3

- An Advanced options section in the settings, folded away by default so the
  everyday panel stays short
- Both warnings can be reworded: Tornado warning and Damage Amp warning.
  Clearing a box puts the default back rather than leaving you with no text, and
  a default you never touched is not copied into your settings, so a later
  reword still reaches you
- A Hide warning text tickbox. The placements still clear on schedule, you just
  do not get shouted at
- The four timings around each Damage Amp are editable: first prompt after the
  pull, the middle call before an amp, how long after an amp the set clears, and
  how long after that the prompt returns. The amp times themselves are shown for
  reference but stay fixed, since nine numbers across three difficulties is a
  spreadsheet rather than a settings row

## 1.0.2

- Setting a marker no longer rearranges the others. Picking one used to shunt
  whatever it displaced into the slot it came from, which kept the six unique
  but meant the board moved under you while you were trying to set it up. What
  you pick is now simply what goes there

## 1.0.1

- The palette says "Click where the tornadoes are", which is the thing you are
  actually looking for rather than a general instruction
- A one-line greeting the first time you log in after installing. A fresh
  install puts nothing on screen on purpose, and without a word that is hard to
  tell apart from an addon that did not install. Said once, in chat, never again
- The set now clears itself when the winds are actually done with, rather than
  waiting for you. The timing follows Damage Amp, which is what the winds ride
  on, using the times NorthernSkyRaidTools measured for Normal, Heroic and Mythic
- A prompt line above the placements. Red LOOK FOR TORNADOES five seconds into
  the pull and five seconds after each set clears, taking itself away as soon as
  all three placements are in, since by then you have found them. Amber RUN TO
  MIDDLE for the five seconds before each Damage Amp, which outranks it
- An entry in the game's own AddOns settings list, with a button that opens the
  options. One button rather than a second copy of the settings, so there is no
  way for two versions of the same option to disagree

## 1.0.0

First public release.

- Click the sector you can see and the addon records the marker sitting opposite
  it, which is the one you actually have to call. Three placements to a set
- The room is drawn as its eight sectors, north up, with the six live ones
  wearing your markers and the dead north and south pair greyed out. The three
  pairings are spelled out under the ring so the layout can be checked at a glance
- A separate placements readout lists the calls in order, big enough to read
  without looking away from the fight
- Right-click any sector out of combat to change which marker sits there.
  Whatever it displaces swaps into the slot it left, so the six always stay one
  to one and the layout can never end up with a marker missing
- Both windows drag where you want them, remember the spot and carry their own
  padlock. Locking only stops a window being dragged, the sectors stay clickable
- Options under `/sszmap`, including window sizes and a positioning mode that
  brings the windows up outside a pull so they can be placed
- Only loads for Sszorak in Venomous Abyss, on Normal, Heroic and Mythic. The
  set clears at the start and end of every pull

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