SnowballFight-2.5.1.zip
What's new
2.5.1: snowballs now land when they actually land
Quick follow-up to 2.5.0, because this one bugged me too much to wait. In 2.5.0 the hit marker and +1 often popped before your snowball even left your hand, which made every throw feel slow and floaty. I recorded a bunch of throws at 60 fps, measured exactly when the real snowball splashes at every distance, and rebuilt the timing around it. The X, the hit sound and your +1 now land right on the splash, close or far.
- Hit timing matches the real snowball, wind-up included, from point blank out to max range.
- Getting hit feels right too: “Hit by”, the -1 and the freeze now wait for the snowball to reach you.
- A clearer start card: both games side by side, Party Mix picked by default, with a line on what each one is. The Start button says which game you’re starting.
- The hit marker lands on the body, at a random spot sized to the character, instead of always in the same place.
- Party Mix tells you where you are: GAME 1 OF 3, LAST GAME, and a FINAL at the end of each game.
- The game screens fit your screen size automatically.
/sbf size small | normal | largeif you want them bigger or smaller.
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