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Skull Mashers Raid Tools (SMRT)

A guild toolbox of raid tools you switch on one at a time: a Private Auras debuff HUD with sound alerts, boss mechanic screens, a raid note, note-driven reminders and a cooldown planner (beta), all sharing one drag-and-drop edit mode.

Skull Mashers Raid Tools (SMRT)

A guild toolbox of raid tools you switch on one at a time.

SMRT is not one addon that does one thing — it's a single install that grows into a set of small, independent raid utilities, each solving one specific problem and each toggled on its own. You don't get a pile of features you'll never touch: you enable the tools you need, and each one keeps its own settings and its own place on your screen.

Five tools so far:

  • Private Auras — a compact HUD that tells you what's on you and your raid without watching a wall of unit frames.
  • Encounters — a screen built for one boss mechanic, shown only at its moment of the fight. First up: Ula'tek.
  • Raid note (beta) — SMRT's own raid note: a library, personal notes per boss, and sending it to the raid.
  • Reminders (beta) — the note's timings as on-screen countdowns, in four display styles, with voice.
  • Timeline (beta) — a cooldown planner on the boss's timeline, sent to the raid and played on the pull.

Built from scratch for retail (12.1, "Midnight"), with no external dependencies to install.


Private Auras: know what's on you and your raid

A row of debuff icons for every unit you care about, split into boxes the way a raid actually thinks about itself:

  • Nine boxes: Self, Target, Focus, Other tanks, Healers, Melee, Ranged, Unknown role, and a Custom players list for the people you always want to watch regardless of role.
  • Plus one box per raid group (Group 1 to Group 8), off until you switch them on. Turn on just your own group and its players leave their role boxes for it.
  • All debuffs, or just the private ones, picked per box. "All" shows everything harmful on the unit; "Private" shows only the boss's private auras (the ones only you, or only certain roles, can see).
  • Filter what "All" shows: hide the debuffs you applied, keep one dispel type, only boss mechanics or high-priority auras, or cap the duration. Set it once for every box, or give a box its own values.
  • 1 to 10 icons per row (3 by default; private auras show at most 5, the game's own cap), with cooldown spiral, stack count and a dispel-color border, plus the unit's name in its class color. Choose the countdown number size (or hide it) and switch the swipe off if it gets in the way.
  • Every setting applies live, no /reload. During a boss encounter the game locks the icons already on screen, so a size change made mid-fight lands when the encounter ends.
  • Sort each box by raid order, name, class, or raid group — Custom players always keep the order you dragged them into, and a Group button adds people straight from your raid.
  • Show it only where it matters: raids, dungeons & delves, arenas, battlegrounds, or open world, chosen per box.

Sound alerts you can actually hear

Silence isn't an option when a debuff needs a dispel now. Private Auras can play a sound the moment a tracked spell is applied, stacks, or is removed:

  • Pick a sound from a mechanics browser built from the bosses BigWigs and LittleWigs already know about — instance, then boss, then the spell — or type in a spell ID by hand for anything not in the list. Right-click any sound to preview it before committing. Sounds picked from the browser only play inside their own instance, so they never fire out of context.
  • Sounds are set per HUD box, and each box can be muted on its own. A specific character can override their box's sound or go silent, without changing anyone else's.
  • Choose which sound channel it plays on (Master, Effects, Music, Ambience or Dialog), so it fits how you've already split your WoW audio.

Encounters: one screen per mechanic

Some mechanics need their own screen, not another row of icons. Encounters shows it only while it matters and hides it the rest of the fight.

  • Ula'tek (The Venomous Abyss, Heroic and Mythic): during 3:09–4:30, who is carrying Grasping Fangs — one row per player in class color, nobody else — in one or two columns (odd raid groups left, even right), with your own Blight Vein beside it and its countdown.
  • Entombed Sentinels (The Venomous Abyss, every difficulty): a Ping panel with two secure buttons to show the raid which side of the red/green split you're on, who is carrying a short boss debuff (with stacks), and how far each boss is.
  • A Bosses page lists every boss of the season; the ones without a screen yet are marked as pending, so the list never pretends to know more than it does.
  • Test shows the screen out of combat with sample rows, and each boss has its own look: font, outline, size, class colors, columns, row size and background.

Raid note (beta)

A raid note that doesn't need another addon.

  • Keep a library of named notes per boss, Activate one for your panel, and Send it to the raid as leader or assist. Late joiners ask for it on their own.
  • Personal notes, never sent, one default per boss and difficulty, with their own panel: the right one loads itself when the encounter starts. In the season's dungeons too.
  • The on-screen panel shows the whole note or only your tag: lines. glowunit: lights up the raid frame of whoever receives a cooldown, with any raid frame addon.
  • A note editor with a live preview (Try as any role or player), a Test run that doesn't send anything, live error checking, Format and syntax coloring.
  • An icon stack of your coming lines for the pull, with the list hideable in combat.

Reminders (beta)

The timings in your note become countdowns on screen, with a sound, counted from the pull or from the phase change BigWigs (or DBM) announces.

  • Four displays — Text, Icon, Bar and Circle — each placed on its own.
  • A Displays page with a live sample you can pause while you tune font, colors, sizes, growth direction, decimals, text templates, bar texture, circle ring and an icon glow for the last seconds.
  • Voice: TTS, TTSTimer and the countdown speak, with their own voice, rate, volume and sound channel.

Timeline (beta)

Plan your raid's cooldowns on the boss's real timeline, then send the plan instead of a note.

  • Every boss of the season: the raid on Heroic and Mythic and the 28 Mythic+ dungeon bosses, built from real Warcraft Logs pulls, with phases counted the way BigWigs announces them.
  • Drag cooldowns to any second from a per-spec catalog, assign by role, group, class or spec, and add text reminders. Conflicts are flagged; undo and redo everything.
  • Several plans per fight: the default one plays on the pull as reminders and icon stack, with or without the raid note. Test it as a pull before the raid does, from any second.
  • Filter the boss's abilities by role (Tank, Healer, DPS — from the Adventure Guide) or by category, and see each ability's role at a glance.
  • Send plans to the raid and Check who has them up to date. What the leader sends shows as a locked layer under your own plans.
  • Copy as note and Import note, to move between a plan and a classic note.

One edit mode for every tool

There's no separate "move this frame" screen per tool. Every SMRT tool places its boxes through the same edit mode: drag to position, arrow keys to nudge, snap to the edges and centers of your other frames, anchor one element to another so they move together, and match one box's width or height to another's. A Modules filter hides any tool's frames while you place the rest, so nothing gets in the way. Learn it once, use it for every tool SMRT ever ships.

Open it from the minimap button — left click for options, right click for a menu with Timeline, the note, options and edit mode, Shift+click for Timeline — or from the chat line, without hunting for it in a menu.


Requirements

  • World of Warcraft: Retail (Interface 120100, "Midnight"). No Classic support.
  • No external dependencies — the UI library it uses is bundled with the addon.
  • Optional: BigWigs or DBM for phase-based reminders.

Languages

English, plus Spanish (esES / esMX).

Status — please read

SMRT is young and growing. Private Auras and Encounters are stable; the raid note, Reminders and Timeline are in beta — they work, but expect rough edges. More tools will ship as the SkullMashers guild needs them, not on a fixed roadmap. Bug reports are very welcome.

Commands

  • /smrt config (or /sm config) — open the options window (same as left-clicking the minimap button)
  • /smrt unlock — open edit mode (also in the minimap button's right-click menu)
  • /smrt tools — list the tools and whether each is running
  • /smrt pa — Private Auras status (which boxes are shown, in what mode)
  • /smrt pa who — which box each member of your group lands in, and why
  • /smrt enc — Encounters status; /smrt enc test shows a boss screen out of combat
  • /smrt note — what the note panel is showing and where it comes from
  • /smrt rem demo — fire every Reminders display without a boss
  • /smrt status — the addon's status and the list of tools

Feedback / bugs

Leave them in the comments here on CurseForge — the Lua error text (from BugSack or the in-game error frame) helps the most.

Skull Mashers Raid Tools (SMRT) Team

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