SimplePlates_V1.0.3.zip
What's new
SimplePlates - Changelog
1.0.3
- Fix: the addon was making Blizzard's live nameplate preview (in the nameplate settings menu) invisible. Nameplates are no longer touched once their mapped unit no longer exists, and enforcement now also pauses while a settings window is open
1.0.2
- Fix: nameplates would sometimes remain visible while the player themselves was in combat - nameplates are protected frames, and Blizzard blocked
Hide()/Show()calls on them in that state. Switched toSetAlpha(), which is not affected - Fix: non-flagged enemy players who were merely engaged in combat were incorrectly always shown - detection now uses the actual PvP flag
- Further reliability improvements: faster, more thorough enforcement of the visibility setting
1.0.1
- Fix: non-flagged enemy players who were merely engaged in combat were incorrectly always shown. Detection now uses the actual PvP flag instead of general attackability (also applies to pets/totems)
1.0.0
- Renamed to SimplePlates, new slash commands
/sp//simpleplates(/entkept as an alias) - Added README and changelog
0.8.0
- New: PvP-flagged enemy players, as well as opponents in battlegrounds/arena, are now always shown regardless of the player toggle - also applies to their pets/totems
0.7.0
- New: pets, totems, and guardians of enemy players are now automatically grouped with the player toggle
0.6.0
- Fix: enemy player nameplates would sometimes remain visible (incorrect detection logic)
0.5.0
- Fix: settings were lost after reload/logout
0.4.0
- New: debug output on addon load shows the currently loaded settings state
0.3.0
- Fix: crash on certain slash command input
- Fix: nameplates would sometimes reappear incorrectly during combat updates
0.2.0
- New: more reliable visibility handling via periodic enforcement check
0.1.0
- Initial release: enemy player and NPC nameplates toggled independently
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