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SignalFire

Find groups faster in WoW Forever with structured listings, Public LFG parsing, smart alerts, guild recruitment, applications, and the SignalFire Network.
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SignalFire

File nameSignalFire.zip
Uploader
hs0jhs0j
Uploaded
Oct 2, 2026
Downloads
69
Size
2.2 MB
Flavors
Forever
File ID
9042128
Type
R
Release
Supported game versions
  • 1.60.1

What's new

SignalFire 2.0.2 Changelog

Fixed

  • Fixed duplicate Public Chat and Regional recruitment entries.
  • Fixed repeated recruitment posts creating additional board rows instead of updating the existing post.
  • Fixed self-authored Public Chat posts incorrectly showing Manage.
  • Fixed self-authored posts incorrectly appearing as actionable group opportunities.
  • Fixed duplicated player names such as Name Name preventing recruitment deduplication.
  • Fixed Regional self-echoes creating duplicate recruitment rows.
  • Fixed Native LFG rows showing generic Unavailable states when a more specific state was known.
  • Fixed Native LFG inactive entries lingering indefinitely.
  • Fixed Nearby crashes caused by protected or secret GUID values.
  • Fixed Native LFG movement checks causing protected-value errors during combat.
  • Fixed Groups Refresh causing a noticeable gameplay hitch.
  • Fixed Native LFG event bursts causing repeated full result processing.
  • Fixed Native LFG background work continuing to cause hitches after closing SignalFire.
  • Fixed Nearby Quick Panel waking the full Groups engine unnecessarily.
  • Fixed Groups age updates rebuilding the entire board.
  • Fixed major UI stutters when switching between Social, Calendar, Crafting, Settings, Profile, Watchlist, Guilds, and other panels.
  • Fixed repeated UI initialization occurring every time a SignalFire panel was opened.
  • Fixed Crafting performing unnecessary profession scans when opening the panel.
  • Fixed /sf frame audit falling through to the normal SignalFire window.
  • Fixed /sf nav audit falling through to the normal SignalFire window.
  • Fixed SignalFireNet being assigned to channel /1.

Improved

  • Public Chat recruitment now keeps one active recruitment entry per player.
  • New recruitment messages replace or refresh the player's previous recruitment entry.
  • Player identity matching now normalizes realm-qualified and duplicated name formats.
  • Native LFG now displays specific inactive states:
    • Full
    • Delisted
    • Cancelled
    • Stale
  • Added automatic cleanup for inactive Native LFG results.
  • Added Clear Inactive for manually removing inactive Native LFG rows.
  • Native LFG event handling now uses stronger debounce behavior.
  • Large Native LFG result sets are now processed in paced batches across frames.
  • Native LFG work now defers while moving or in combat.
  • Manual Groups Refresh now uses a staged refresh path instead of performing all work in one frame.
  • Nearby Quick Panel now uses a lightweight Nearby-only data path.
  • Passive Groups updates are deferred during movement where appropriate.
  • SignalFire UI initialization now runs once instead of replaying the initialization chain during navigation.
  • Significantly reduced panel-switching hitching and UI navigation frame spikes.
  • Reduced unnecessary duplicate panel refreshes.
  • Reduced unnecessary Crafting and profession API work.
  • Improved overall frame pacing with large Native LFG result sets.
  • SignalFireNet is now automatically kept at the final/highest joined channel position.
  • SignalFireNet placement is rechecked after login, reload, zoning, reconnects, and channel changes.

Added

  • Added /sf frame audit.
  • Added /sf frame reset.
  • Added /sf nav audit.
  • Added /sf nav reset.
  • Added /sf channel status.
  • Added /sf channel fix.
  • Added navigation timing diagnostics.
  • Added Native LFG pacing diagnostics.
  • Added UI initialization guard diagnostics.
  • Added SignalFireNet channel placement diagnostics.

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