File Details
SignalFire (Beta) v1.1
- R
- Jun 18, 2026
- 378.91 KB
- 20
- 3.3.5
- Retail
File Name
SignalFire.zip
Supported Versions
- 3.3.5
🔥 SignalFire (Beta) — Changelog
📅 June 18, 2026
🛡️ Public Groups
✅ Fixed
• Stale clickable chat links no longer carry over to unrelated messages.
• Fixed Apply Selected functionality.
• Improved Public Group selection stability.
• Fixed synchronization issues between selected rows and detail panels.
🔍 Parser Improvements
• Reduced false-positive listings generated from normal conversation.
• Casual chat such as:
"I'm a healer sitting in queue lol"
will no longer be incorrectly classified as an LFG listing.
🏰 Guild Browser
✅ Fixed
• Blank guild detail panel issues.
• Guild row/detail mismatches.
• Guild selection instability.
• Case-sensitive guild lookup failures.
• Top-right close button functionality.
• ESC key close functionality.
🌐 SignalFire Network
➕ Added
• SignalFire Network presence integration with discovered guild members.
🔧 Improved
• Prioritization of actual SignalFire users over passive /who discoveries.
• Network panel layout.
• Network statistics display.
• Guild visibility filtering.
📣 Recruitment Creator
💬 Discord Integration
✅ Fixed
• Discord information now persists correctly when saving and reloading recruitment listings.
➕ Added
• Published guild listings now store Discord information as a dedicated field.
✨ Recruitment Workflow Improvements
❌ Removed
• Load to Chat
• Post to Channel
➕ Added
Load Existing
• Restores previously saved recruitment information into the editor.
Broadcast
• Sends recruitment advertisements to the configured public recruitment channel.
Publish Listing
• Publishes or updates the guild listing within the Guild Browser.
✅ Fixed
• Broadcasts no longer incorrectly fall back to Guild Chat.
🔗 Guild Recruitment Links
✅ Improved
Guild recruitment links now attempt inline replacement rather than appending an additional guild tag to the end of messages.
Old Behavior
Drunken Dwarves is recruiting!
+ [Drunken Dwarves]
New Behavior
[Drunken Dwarves] is recruiting!
🎯 Benefits
• Conserves available chat characters.
• Improves compatibility with 255-character recruitment macros.
• Produces cleaner recruitment advertisements.
🔄 Fallback Behavior
• If the guild name is not found in the message, SignalFire will still append the clickable guild link automatically.
📍 Minimap Icon
✅ Fixed
• Position migration and normalization for existing users.
• Drag-and-drop position saving.
• Invalid saved position data correction.
• Improved minimap position persistence handling.
⚔️ Invasion Network
🖥️ User Interface
✅ Fixed
• Bottom status panel overlap.
• Button overlap issues.
• Invasion controls overlapping other tabs.
• Invasion controls have been moved entirely into the dedicated Invasions page.
➕ Added
• Dedicated Invasions tab.
• Initial invasion database support.
🎯 Invasion Selection System
➕ Added
• Invasion rows now support direct selection.
• Selected invasion tracking.
• Bottom status panel now displays:
• Selected Invasion
• Active Beacon Count
• Nearby SignalFire Player Count
• Create Beacon now uses the currently selected invasion.
• Join Beacon attempts to use the currently selected invasion beacon.
• Leave Beacon attempts to use the currently selected invasion beacon.
🧠 Guild Recruitment Parser
✅ Fixed
• Prevented guild recruitment listings from being generated from unrelated vendor or location chatter.
Examples now correctly ignored:
[HC] vendors near SW
[PVP] vendors
[RDF] vendors
🔧 Improved
• Tiny bracketed tags such as:
[HC]
[PVP]
[RDF]
[LFG]
are no longer treated as guild names.
• Vendor and location discussions now require actual recruitment language before generating guild listings.
🚧 Currently In Development
🔨 Invasion Network
• Beacon networking
• Beacon synchronization between players
• Beacon persistence
• Recommended invasions by player level
• Nearby player detection
• Public Groups ↔ Invasion integration
• Invasion debugging and management commands
🔥 SignalFire (Beta)
Lighting the Path to Adventure.