v1.6.2
What's new
Bug Fixes
- Fixed all flyouts closing instantly on mouse-leave (patch 2.5.6): The 2.5.6 client's retail-ported restricted environment broke the recursive
IsUnderMouse(true)check used by every flyout_onleavesecure handler (the engine stops after inspecting only the first child frame). All 10 handlers across the totem bar, cooldown-bar shield, weapon imbue, Earth Shield, and totem loadout bar flyouts now walk their child buttons explicitly using the still-working non-recursiveIsUnderMouse(). Flyouts open, traverse, and close correctly again, in and out of combat. Fix contributed by @0xdcb in #17. Fixes #18, #15.
Misc
- Bumped Interface to 20506 for the 2.5.6 anniversary client (removes the "out of date" flag in the AddOns list)
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