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SaveRenderScale

Save the rendering scale for players who log in to multiple Battle.net accounts

Save Render Scale | 保存渲染比例

为多开玩家设计:每个账号记住自己的渲染比例,登录时自动恢复。 Built for multiboxers: each account remembers its own Render Scale and restores it automatically on login.


简体中文

为什么需要它?

《魔兽世界》客户端的渲染比例(Render Scale)是全局设置,不区分账号保存——无论哪个角色修改了它,客户端只记住最后一次的值。

对多开玩家来说这很折磨:大号想要高画质,小号想要低渲染比例换取多开流畅度,但每次登录都要手动来回改,忘了改还会互相覆盖。

它做了什么

本插件按账号分别记录渲染比例。登录任意角色时,自动恢复该账号上次使用的渲染比例:

  • 小号永远是低渲染比例——多开更流畅、占用更低
  • 大号永远是高渲染比例——画质不受影响

功能特性

  • 按账号独立保存,互不覆盖
  • 登录时自动恢复,无需任何手动操作
  • 零配置:装好即用,没有选项面板,没有命令
  • 轻量零负担:单文件、无库依赖

工作方式

  1. 你在 系统设置 → 图形 中调整渲染比例,插件立即为当前账号保存该数值
  2. 下次登录该账号的任意角色,自动应用

兼容性

  • 适用于《魔兽世界》12.0 / 12.0.1 / 12.1

English

Why do I need it?

The Render Scale in World of Warcraft is a client-wide setting — it is not saved per account. No matter which character changes it, the client only remembers the last value used.

That's a pain for multiboxers: you want high quality on your main but low Render Scale on your alts for smoother performance, yet you have to change it back and forth manually every login — and forget once, and one account's setting overwrites the other's.

What it does

This addon records the Render Scale per account. Whenever you log in, it automatically restores the value that account last used:

  • Alts always run at low Render Scale — smoother and lighter when multiboxing
  • Your main always runs at high Render Scale — image quality untouched

Features

  • Saved per account, never overwriting each other
  • Restored automatically on login — no manual steps
  • Zero configuration: works out of the box — no options panel, no commands
  • Lightweight: single file, no libraries

How it works

  1. You adjust Render Scale in System Settings → Graphics, and the addon saves it for the current account instantly
  2. On your next login with that account (any character), it is applied automatically

Compatibility

  • For World of Warcraft 12.0 / 12.0.1 / 12.1

The SaveRenderScale Team

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