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SaltyDog Loot Tracker • Pro Fishing • Social & RP

SaltyDog provides the most sophisticated fishing and loot tracking tools & options on the market and let's you die like a movie star!
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SaltyDog-0.9.8.2-retail

File nameSaltyDog-0.9.8.2-retail.zip
Uploader
SaltyDogDevSaltyDogDev
Uploaded
Oct 22, 2026
Downloads
241
Size
2.2 MB
Flavors
Retail
File ID
9286384
Type
R
Release
Supported game versions
  • 12.1.0

What's new

2026-10-22 — 0.9.8.2

  • Fixed: the Wilhelm scream ignored your sound settings and played at full volume. It now follows the game's Sound Effects volume and mute.
  • Fixed: characters without Fishing kept checking for it in the background every second, and every zone change started another such check. The check now gives up after 30 tries.
  • Version 0.9.8.1 → 0.9.8.2 in all .toc files and the splash screen. Not tested in a live client; checked offline (Lua 5.1 compile).

Details (ported from _classic)

  • Wilhelm: the 4 PlaySoundFile(..., "Master") calls (Core/MainWindow.lua, Core/SharedFunctions.lua, and 2 in Fish ConfigPage.lua) now use "SFX". Checked on warcraft.wiki.gg PlaySoundFile: Master only follows Sound_MasterVolume / Sound_EnableAllSound, while SFX (the default) follows Sound_SFXVolume / Sound_EnableSFX.
  • Fish skill, skill-line fix — skipped (not needed): on retail, GetProfessions() / GetProfessionInfo() and C_TradeSkillUI.GetProfessionInfoBySkillLineID return real data. Only Classic needed the switch to GetSkillLineInfo. Only the unbounded retry in Fish:PreloadFishingSkillData() (SaltyDog_Fish/Init.lua) was taken over, bounded to 30 tries as in the Forever build.
  • Fish skill, zone level and red/yellow/green/blue colouring — skipped (not possible on retail): zones have no fishing level on retail. Patch 3.1 removed the minimum skill, and later expansions moved to one skill line per expansion with no getaways. There is nothing to compare against. A possible replacement would be colouring by the current expansion's skill line (e.g. Midnight Fishing x/300) against its cap. Not built.

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