File Details
RQE-12.0.1.2
- R
- Apr 13, 2026
- 5.52 MB
- 156
- 12.0.5+1
- Retail
File Name
RQE-12.0.1.2.zip
Supported Versions
- 12.0.5
- 12.0.1
Changelog | Past Releases
v12.0.1.2 (2026-04-13)
HIGHLIGHTS:
- Fixed issue where AH was attempting to purchase an item, for an objective in the DB, that wasn't a whole number
- Refactored displayed quest ID handling so code no longer derives quest IDs via tonumber(RQE.QuestIDText:GetText():match("%d+")). Quest IDs are now stored in RQE.DisplayedQuestID when the frame is populated and read back from that stored value. This separates display text from internal state, improves consistency, and helps prevent taint/secret-number issues caused by parsing quest IDs back out of UI elements
- Improved quest ID handling by storing and normalizing the displayed quest ID internally instead of re-parsing it from UI text, which improves consistency and helps prevent quest-tracking taint issues
- Refined periodic quest-check scheduling so repeated event-driven updates are queued more cleanly instead of stacking redundant delayed checks, helping reduce unnecessary CPU usage
- Fixed issue with frame text for supertracked quests being displayed with overlapping steps
- Fixed issue with AH purchasing being made via macro where it would incorrectly try to buy an invalid amount