File Details
RQE-11.2.5.4
- R
- Nov 19, 2025
- 4.84 MB
- 55
- 11.2.7+1
- Retail
File Name
RQE-11.2.5.4.zip
Supported Versions
- 11.2.7
- 11.2.5
Changelog | Past Releases
v11.2.5.4 (2025-11-18)
MASSIVE Improvements to performance in this version w/more Legion content added!!
HIGHLIGHTS:
- Added ability to click sections in select quests where a waypoint is generated within the RQEFrame
- Fixed Button taint associated with the RQE.RenderTextWithItems() function
- Fixed issue with spacing and alignment of both item/spell tooltips and clickable coordinate blocks in the RQEFrame
- Each step description can now support multiple item/spell tooltips in a description (previously limited to one). If a description line has item/spell tooltip, clickable coordinate block is NOT permitted.
- Significant performance updates as stepsText and SeparateFocusFrame were being called too frequently mainly from UpdateFrame() -- REVERTED FOR NOW DUE TO SEPARATEFOCUSFRAME NOT UPDATING CORRECTLY
- Added campaigns for Val'sharah, Azsuna, Highmountain and Stormheim to include side quests, Suramar campaign w/ side quests and Suramar Insurrection campaign quests to the DB
- Fixed issue where quantity needed, to be purchased from the auction house, was listed as 0 and wouldn't buy more. Now if this is invalid in this way, it will ask if you want to purchase the full quantity needed
- Fixed some tainting issues with QuestType, UpdateRQEQuestFrame and UpdateRQEWorldQuestFrame
- SeparateFocusFrame gets cleared prior to it being updated to prevent text from layering on top of the previous text
- Taint issues have been eliminated
- Addon will check if the current step that the player is on is correct when the mapID changes
- Major improvements to the updating of the SeparateFocusFrame as this was being updated too frequently when it shouldn't have been
- Major improvements to the updating of the RQEFrame as it was updating far too often and resulting in large lag spikes
- Significant modifications to the inventory events as a variety of these were causing function to fire that checks if the player is on the correct stepIndex
- Additional improvements to reduce the firing of the RQE:StartPeriodicChecks() function that is responsible for updating the stepIndex to fire only on objective changes or change to supertracked quest
- Added many Argus campaign quests to the DB