RQE - Rhodan's Quest Explorer

Navigate and conquer your quests with unparalleled precision! This advanced quest helper and tracker is designed to streamline your adventure, offering detailed guidance, automated waypoints, and tailored macros for each focused quest in World of Warcraft

File Details

RQE-11.2.5.4

  • R
  • Nov 19, 2025
  • 4.84 MB
  • 55
  • 11.2.7+1
  • Retail

File Name

RQE-11.2.5.4.zip

Supported Versions

  • 11.2.7
  • 11.2.5

Changelog | Past Releases
v11.2.5.4 (2025-11-18)

 

MASSIVE Improvements to performance in this version w/more Legion content added!!

 

HIGHLIGHTS:
- Added ability to click sections in select quests where a waypoint is generated within the RQEFrame
- Fixed Button taint associated with the RQE.RenderTextWithItems() function
- Fixed issue with spacing and alignment of both item/spell tooltips and clickable coordinate blocks in the RQEFrame
- Each step description can now support multiple item/spell tooltips in a description (previously limited to one). If a description line has item/spell tooltip, clickable coordinate block is NOT permitted.
- Significant performance updates as stepsText and SeparateFocusFrame were being called too frequently mainly from UpdateFrame() -- REVERTED FOR NOW DUE TO SEPARATEFOCUSFRAME NOT UPDATING CORRECTLY
- Added campaigns for Val'sharah, Azsuna, Highmountain and Stormheim to include side quests, Suramar campaign w/ side quests and Suramar Insurrection campaign quests to the DB
- Fixed issue where quantity needed, to be purchased from the auction house, was listed as 0 and wouldn't buy more. Now if this is invalid in this way, it will ask if you want to purchase the full quantity needed
- Fixed some tainting issues with QuestType, UpdateRQEQuestFrame and UpdateRQEWorldQuestFrame
- SeparateFocusFrame gets cleared prior to it being updated to prevent text from layering on top of the previous text
- Taint issues have been eliminated
- Addon will check if the current step that the player is on is correct when the mapID changes
- Major improvements to the updating of the SeparateFocusFrame as this was being updated too frequently when it shouldn't have been
- Major improvements to the updating of the RQEFrame as it was updating far too often and resulting in large lag spikes
- Significant modifications to the inventory events as a variety of these were causing function to fire that checks if the player is on the correct stepIndex
- Additional improvements to reduce the firing of the RQE:StartPeriodicChecks() function that is responsible for updating the stepIndex to fire only on objective changes or change to supertracked quest
- Added many Argus campaign quests to the DB