File Details
RollAway_2.2.0.zip
- R
- May 9, 2026
- 21.52 KB
- 325
- 12.0.7+1
- Retail
File Name
RollAway_2.2.0.zip
Supported Versions
- 12.0.7
- 12.0.5
Changelog - 2.2.0
New
- Reminder popup — a small frame appears when entering a Season 1 dungeon or raid, reminding you to check your auto-pass settings. Includes a direct button to open the relevant options tab. Disappears automatically when combat starts (M+ key or boss pull). Can be disabled in General settings.
Changes
- Prey detection rewritten — no longer relies on a hardcoded list of zone map IDs. The addon now detects any Bonus Roll that appears in the open world, making it future-proof for new Prey content without requiring updates.
- Codebase split into modules —
Core.lua,AutoPass.lua,AutoRoll.lua,Reminder.lua,Options.luafor easier maintenance and faster load times. - General tab reorganized — Delay and Safety Timeout are now displayed side by side. Section order: Visibility → Legacy → Developer → Tester.
- ElvUI Legacy roll buttons cached — button references are resolved once at load time instead of scanning frame children on every loot roll.
- All encounter and instance lookups are O(1) — dungeon, delve, raid boss, and legacy encounter matching uses hash maps throughout.
- TOC update for patch 12.0.7
Fixes
- Fixed Prey auto-pass silently failing after the weekly reset due to Blizzard changing the zone map ID returned by
C_Map.GetBestMapForUnit. - Fixed
attempt to call a nil valuecrash inIsPreyActivewhenC_Map.GetBestMapForUnitwas unavailable at load time. - Fixed legacy auto-roll not triggering on all items when
PLAYER_REGEN_DISABLEDreset the encounter ID mid-loot-distribution. - Fixed Legacy roll type checkboxes (Need / Greed / Transmog) having incorrect hit areas, causing clicks to register on the wrong checkbox.
- Fixed: Performance issues

