Ready Check Consumables

A World of Warcraft addon that displays consumable and buff status during ready checks. Designed for raid leaders and raiders who want a quick overview of group preparedness.

File Details

12.0.7-14

  • R
  • Jun 2, 2026
  • 1.78 MB
  • 592
  • 12.0.7+1
  • Retail

File Name

ReadyCheckConsumables-12.0.7-14.zip

Supported Versions

  • 12.0.7
  • 12.0.5

Changelog

[12.0.7-14] - 2026-06-02

Added

  • Added inline marker automation for existing custom macros, including optional macro condition selectors on inline marker lines.
  • Added more LibPopupSlider configuration for automatic sizing, padding, font handling, and silent value updates.

Changed

  • Updated supported Interface metadata for WoW 12.0.7.
  • Renamed the embedded popup slider library folder to LibPopupSlider-1.0 and updated the embed path.
  • Removed obsolete internal refactor planning docs from the packaged project.

Fixed

  • Consumables frame now closes immediately when you click Ready or Not Ready on the Blizzard ready-check prompt while Keep Open After Response is disabled. The configured minimum-show timer is still respected when that setting is enabled.
  • Non-initiator ready checks now hide the consumables frame anchor, drag handle, and close button before reanchoring above the Blizzard ready-check listener.
  • Healing potion macros now stop the current cast before using a healing potion in combat.

[12.0.5-13] - 2026-05-23

Important

  • The internal icon setting keys for Damage Potion and Mainhand/Offhand Oil were renamed to Combat Potion and Mainhand/Offhand Weapon Enchant. If you previously disabled those icons, they will re-enable after this update. You can disable them again in /rcc settings -> Consumables Frame.

Added

  • Added managed RCC macros for food, flasks, augment runes, Vantus runes, combat potions, healing potions, healthstones, raid buffs, and weapon enchants.
  • Added item flyouts and right-click item preferences for supported consumable buttons.
  • Added an optional Recuperate button and healing-potion macros that cast Recuperate out of combat.
  • Added a personal raid-buff button to the consumables frame.
  • Added optional consumables-frame opening when entering selected instance types.
  • Added item quality badges, richer tooltips, and click hints for consumable buttons.
  • Added food, flask, and weapon enchant broadcasts so the raid status frame can show richer data from other RCC users.

Changed

  • Renamed weapon oil wording to weapon enchant and improved support for both item-based and spell-based temporary weapon enchants.
  • Renamed damage potions to combat potions and updated potion, flask, augment, and healing-item priority rules.
  • Split consumable data into expansion-specific files and refreshed Midnight, The War Within, Dragonflight, Shadowlands, Battle for Azeroth, Legion, and Warlords data tables where applicable.
  • Refactored the consumables frame into state, renderer, action, tooltip, candidate, presenter, and controller modules.
  • Refactored the raid status frame into column, row, title-bar, control, broadcast, member, and test modules.
  • Moved shared UI controls, frame fade animations, aura timing, roster helpers, and raid-buff status logic into reusable modules.
  • Added an inline raid-frame scale control and improved popup slider behavior.
  • Reorganized the TOC into human-readable sections while preserving load order.

Fixed

  • Protected aura, unit, spell, and duration handling against secret values and unsafe values in Midnight-era APIs.
  • Fixed timer formatting and permanent-duration buff display.
  • Fixed several weapon enchant edge cases, including missing weapons, unknown durations, stale spell enchants, selected items missing from bags, and cross-client weapon enchant display.
  • Fixed consumable flyout closing, unavailable item cache handling, and glow behavior around active or unavailable buttons.
  • Fixed raid-frame durability edge cases, including zero durability values and threshold handling.
  • Fixed chat reporting so offline players are reported separately, offline players are skipped for consumable checks, and reports never fall back to /say.
  • Fixed augment rune tier reporting so previous-expansion unlimited runes remain valid while outdated consumable runes are still reported.
  • Fixed food detection drift by normalizing Well Fed and eating/drinking aura handling across the consumables frame, raid frame, and chat report.
  • Fixed the TOC load order for consumable action constants and converted the raid-frame event chain to a dispatch table.