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RaidPointsBySilverHand

A comprehensive Loot Management suite combining Soft Reserves, Raid Points tracking, and a unique Roll Boost system allowing players to spend points to increase their rolls.

File Details

RaidPointsBySilverHand.zip

  • R
  • Feb 16, 2026
  • 470.35 KB
  • 23
  • 2.5.5
  • Classic TBC

File Name

RaidPointsBySilverHand.zip

Supported Versions

  • 2.5.5

Changelog - Version 1.18

Major Highlights

  • NEW: Guild-Wide Broadcasting: The addon now automatically synchronizes points and logs via the Guild channel. This means officers who are not in the raid group (or even offline when the raid started) will receive real-time updates as long as they are logged into the game.

  • NEW: Smart Context Override: Fixed a major issue where "Non-Admin" players or newly logged-in members couldn't see any data. The addon now intelligently detects if incoming data belongs to the player's guild and automatically switches to the correct database.

  • NEW: Multi-Channel Redundancy: Points are now transmitted across Raid, Party, and Guild channels simultaneously to ensure no data packets are lost during high-latency transitions.


Improvements & Fixes

Synchronization Engine

  • Proactive Point Updates: Every time a point modification occurs, a high-priority "ALERT" packet is sent to all guild members using the addon.

  • Season Shield v2: Refined the ResetID logic. If an administrator performs a global wipe, the instruction is now broadcasted to the entire guild, not just the current raid group.

  • Offline Member Recovery: Improved the background roster scan. Class colors and icons for offline members are now recovered more reliably from the Guild Roster cache.

Technical Stability

  • LibCompress Integration: Enhanced data compression for the Guild channel to stay below the Blizzard "Addon Message" spam threshold.

  • Context Key Stability: Resolved a bug where players in a "Pug" raid would occasionally have their guild data overwritten by temporary raid data.

  • Startup Latency Fix: The QUERY_SEASON request now waits 5 seconds after login to ensure the game server has fully loaded guild information before requesting data from other officers.