QuestTrail 2.2.1
What's new
Highlights
- Shared Trail now builds up much faster, even with few players around.
- Quest locations shared by a single player are now used and passed on right away.
- Everything you receive is passed on to the next players you meet, so data travels even between players who are never online at the same time.
- Shared data syncs every 10 minutes, and terrain and routes sync as soon as you meet a new player.
- No data is deleted any more when a storage limit is reached.
Known issues
- The game's XP formulas are not yet verified on WoW Forever.
Shared Trail
- A place found by one player is now used and passed on at once, with no second player needed. With few players online, data waiting for a confirmation never travelled; each place still counts how many players saw it.
- Quests, ground and paths are synchronised again every 10 minutes, not only at login, so what anyone learns reaches everyone during the session.
- Meeting a new player starts an exchange of ground and paths right away.
- A full list never drops its oldest data any more: the new data waits instead, or two close spots are joined.
This mod has no additional files

