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QuestHelper2

Abandoned
QuestHelper2
<p>Insert awesome description here.</p>

Insert awesome description here.

<p>Just because.</p>

Just because.

<p>Added a flight timer to the tracker window.</p>

Added a flight timer to the tracker window.

<p>Overly long quest and objective text, reasonably formatted so as to not eat up half the screen.</p>

Overly long quest and objective text, reasonably formatted so as to not eat up half the screen.

<p>The navigation mesh for Eastern Kingdoms is now complete, baring the refinements it's going to eventually require.</p>

<p>The code to perform searching on the mesh hasn't been written, yet though.</p>

The navigation mesh for Eastern Kingdoms is now complete, baring the refinements it's going to eventually require.

The code to perform searching on the mesh hasn't been written, yet though.

<p>If only programming was as easy as drawing pictures.</p>
<p>Not shown, there should be tooltips for the objectives giving more information about them.</p>

If only programming was as easy as drawing pictures.

Not shown, there should be tooltips for the objectives giving more information about them.

<p>Working on the flightpoints, and added an option to create objectives for flight points you've yet to visit.</p>

<p>The routing algorithm is clearly stressed by this, and hasn't generated anything close to optimal.</p>

Working on the flightpoints, and added an option to create objectives for flight points you've yet to visit.

The routing algorithm is clearly stressed by this, and hasn't generated anything close to optimal.

<p>I must have crashed WoW 50 times trying to get this to work; it seems embedding stuff inside tooltips isn't an area that has received a whole lot of testing.</p>

I must have crashed WoW 50 times trying to get this to work; it seems embedding stuff inside tooltips isn't an area that has received a whole lot of testing.

<p>Spent the day collecting flight points. For my effort, I got a somewhat pretty picture.</p>

Spent the day collecting flight points. For my effort, I got a somewhat pretty picture.

<p>Created a compass showing the locations of all the objectives. Whether or not this was a good idea or not remains to be seen.</p>

Created a compass showing the locations of all the objectives. Whether or not this was a good idea or not remains to be seen.

<p>'Almost' meaning that it is completely incapable of making up its mind on what you should do, is continually jumping around between possible solutions, and is likely to cause severe bouts of visual whiplash.</p>

'Almost' meaning that it is completely incapable of making up its mind on what you should do, is continually jumping around between possible solutions, and is likely to cause severe bouts of visual whiplash.

<p>The real thing never looks nearly as good as it does in the advertisements.</p>

The real thing never looks nearly as good as it does in the advertisements.

<p>Someone wanted the contents of the tracker exported to a LDB data feed, presumably so he could hide the tracker and save screen space. Well, now you can.</p>

Someone wanted the contents of the tracker exported to a LDB data feed, presumably so he could hide the tracker and save screen space. Well, now you can.

<p>This time, it isn't a mockup, this is an actual in game screen shot. Doesn't display the objectives yet, but it's progress.</p>

This time, it isn't a mockup, this is an actual in game screen shot. Doesn't display the objectives yet, but it's progress.

Description

Oh noes!

I'm not working on QH2 at the moment, and probably won't be again until sometime after May. Sorry for the inconvenience.

About

If you would like to leave a comment (not report a bug or request a feature), please do so at the CurseForge project page. Of course, I'll personally be demonstrating what not to do by filling the comments page with inane banter, but I expect more from you.

Bug reports and feature requests should be posted to the CurseForge Tickets page.

Mostly working features

  • Replacement Quest Tracker
    • Sorts quests and objectives to match the route.
    • Buttons for quest items.
      • The topmost button can be assigned a hot key, so you can press a button instead of clicking it.
    • AutoQuest buttons.
    • Displays flight times.
    • Little embedded maps for the objective tooltips.
  • Manually assigned objective priorities are saved between game sessions now.
  • Can display dig sites for the archeology profession.
  • A configuration screen.
  • Objective Arrow
  • Paths and objectives on the world map.
  • Routing
  • Quest Database.
    • The Database is optional and can be disabled to save memory, in which case QH2 will only use data from QuestHelper2_Collection and Blizzard's POIs.

Broken/Missing Features

  • Path Finding (Currently calculates straight-line paths so that the routing can work.)
    • Flight paths aren't considered in path finding.
  • Sharing quests and objectives with other players.
  • Objectives can't yet be modified or manually sorted.

Useful pages

TasksStuff I've got to do (but in all likeliness won't).
APIHow to interface with QuestHelper2.
TranslationsI can only speak a lost and broken dialect of azerothian murloc.
Data SubmissionSubmit the data that you can't possibly have on account of nothing working yet.
Repository MirrorNot always up-to-date, but is good for browsing changes online.

The QuestHelper2 Team

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