PulseHaptics-v0.3.2-beta.zip
What's new
PulseHaptics v0.3.2-beta Update
- Hard landings now trigger correctly after long falls, and landing from flight is always a soft landing.
- Fixed crafting getting stuck and muting spell haptics until reload.
- Mode steps blend smoothly, with no tiny motor dropouts between pulses.
- Breath warning no longer re-fires while you refill air at the surface.
- A failed re-press of a channelled spell no longer cuts the running channel.
- Loot sounds no longer carry over into the next empty loot window.
- Merchant and bank haptics keep working after changing settings with the window open.
- Footsteps no longer play while standing still after a reload in combat.
- Removed or renamed custom modes fall back to the default; Test Mode now cancels any running preview, and spec rule labels follow respecs.
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