v1.0.3
What's new
PullGuard
v1.0.3
New
- Plater and EllesmereUI support: detected automatically, the indicator sits correctly next to their health bars (even with EllesmereUI's target arrow). Other nameplate addons are guessed from their visible health bar. New Nameplate addon option (Automatic / Blizzard / Plater) to force the choice.
- In-game changelog: link in the welcome message, a Changelog tab in the options, and
/pullguard changelog. Older versions are collapsed in an accordion, with the release date of each. - Welcome message in chat at login, with a link to the changelog. Can be turned off in the options.
- Links to the CurseForge page and to leave a review, at the bottom of the options and of the changelog window.
- Default position and Default display buttons in the options.
Improved
- The horizontal and vertical offsets now work on all four sides, including for the small dots of the other mobs.
- A mob's small dot and the target indicator now share the same distance estimate, so the color no longer changes when you target or untarget.
- Opening and closing animations on the left and right sides, and a smooth transition between targeted and untargeted mobs.
- Dots no longer draw over windows (options, quest trackers, other addons).
v1.0.2
New
- Options page (Interface > AddOns > PullGuard, or
/pullguard): every setting in one place, with a presentation and a color legend. - Languages: English and French, automatic by default (French client = French), switchable in the options.
- Distance unit: meters or yards.
- Color themes: Classic (green / yellow / red), Colorblind (blue / yellow / orange) and Custom: click a dot in the legend to pick your own colors.
- Indicator position: below, above, left or right of the nameplate, with horizontal and vertical offsets. Below by default.
- Small dot on every other hostile mob near you, with a smooth slide animation when you select or deselect one.
- Animations: the dot bounces gently when you get close (yellow) and pulses faster inside the aggro zone (red). Can be turned off.
- Elite and rare marker: gold ring for elites, silver ring for rares, around the dot.
- Warning sound when you enter the aggro zone (off by default).
- Minimap button: click to open the options, drag to move, can be hidden.
- Stealth: the displayed aggro radius shrinks while you are stealthed (rogue, prowl, shadowmeld), and nothing is learned while stealthed.
- Options for the dot size (10 px by default), the yellow warning zone (5 m by default), the distance text and hiding the info when the mob is already in combat.
Improved
- Automatic learning is safer: a radius that was learned too small can now grow back. It rises fast and falls slowly, so the addon warns you early rather than late.
- Distance: no more freezing in the first distance band (the addon assumes you walk toward the target until it sees a band change), and it keeps counting from your last reading when the client briefly loses it. Far targets show
>91 m. - Players and pets are no longer shown as pull targets.
- Lighter: the ground rings were removed, the dot texture is 16 times smaller, and the per-frame work was reduced.
Removed
- The 3D ground rings (
/aggro rings,/aggro move).
/aggro still works as an alias of /pullguard.
v1.0.1
- First public release: colored dot and distance under the targeted mob's nameplate, aggro radius adapted to the level difference, and automatic learning of each mob's real aggro radius.
This mod has no additional files

