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PullGuard

Never pull a mob by accident: a green/yellow/red dot next to the nameplate shows how close you are to its aggro radius. Self-learning, it corrects each mob's real aggro range by itself. Works with Plater and EllesmereUI.
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Description

PullGuard

Never pull a mob by accident again. PullGuard shows, right next to the nameplate of your target, how far you are from it and how far its aggro radius reaches, with a color you can read at a glance.

How it looks

  • 🟢 Green: you are out of aggro range.
  • 🟡 Yellow: you are getting close to the aggro zone. The dot bounces gently.
  • đź”´ Red: you are inside the aggro zone, the mob can attack you. The dot pulses faster.

Next to the dot, the text shows your distance to the mob and its aggro radius, for example ~14 m | aggro 8 m.

Every other hostile mob around you also gets a small dot next to its nameplate, so you can pick your path before even targeting anything. Elites get a gold ring and rares a silver ring.

Features

  • Aggro radius adapted to the level difference: a higher-level mob notices you from farther away.
  • Self-learning: each time a mob attacks you before you did anything, PullGuard learns its real aggro radius and corrects itself automatically. Nothing to type, nothing to configure. A short message in the chat tells you whenever a radius was unreliable and has been updated.
  • Live distance in meters or yards, even when the game only gives coarse range bands (PullGuard follows your own movement between them). The target and the small dots use the same calculation, so colors always agree.
  • Stealth aware: the radius shrinks while you are stealthed.
  • Hides itself once the target is already fighting you.
  • Nameplate addons: works with the default Blizzard nameplates, Plater and EllesmereUI, detected automatically (a setting lets you force the choice). Other nameplate addons are guessed from their visible health bar, without any guarantee.
  • Options page (/pullguard or the minimap button): language (English / French), unit, position (below, above, left, right) with horizontal and vertical offsets, dot size, yellow warning zone, animations, elite / rare markers, optional warning sound, show or hide the distance text, welcome message. "Default position" and "Default display" buttons bring everything back in one click.
  • Colorblind friendly: a blue / yellow / orange theme, or pick your own three colors.
  • Changelog in game: a link in the welcome message, a Changelog tab in the options, or /pullguard changelog. Each version has its date, older ones are collapsed.
  • Light: a few small frames and a short check ten times per second.

Good to know

  • The indicator is anchored to nameplates, so enemy nameplates must be enabled. Mobs farther than your nameplate distance have no dot.
  • Beyond roughly 40 yards the game only reports wide distance bands: the distance is then an estimate and is marked with ~.
  • The learned radii are stored per mob name, in your own saved variables.
  • Something wrong or a nameplate addon that is badly placed? Leave a comment on this page and tell which addon you use.

Commands

Command Effect
/pullguard Open the options page (/aggro also works)
/pullguard changelog Open the changelog
/pullguard dots Turn the dots on other mobs on or off
/pullguard set <yards> Force the aggro radius of your target
/pullguard clear Forget what was learned about your target
/pullguard reset Reset all settings

Français

Ne pull plus jamais un mob par accident. PullGuard affiche, juste à côté de la barre de nom de ta cible, ta distance au mob et la portée de son aggro, avec une couleur lisible au premier coup d'œil : vert (hors de portée), jaune (tu approches, la pastille rebondit), rouge (tu es dans la zone d'aggro, la pastille pulse).

  • Rayon d'aggro adaptĂ© Ă  la diffĂ©rence de niveau.
  • Auto-apprenant : quand un mob t'attaque avant que tu n'aies rien fait, PullGuard apprend son vrai rayon d'aggro et se corrige tout seul, sans aucune commande. Un petit message dans le chat t'avertit quand un aggro n'Ă©tait pas fiable et a Ă©tĂ© mis Ă  jour.
  • Distance en direct en mètres ou en yards. La cible et les petites pastilles utilisent le mĂŞme calcul, donc les couleurs sont toujours cohĂ©rentes.
  • Petite pastille sur tous les autres mobs hostiles autour de toi, anneau dorĂ© pour les Ă©lites et argentĂ© pour les rares.
  • Tient compte de la furtivitĂ©, se masque quand la cible te combat dĂ©jĂ .
  • Addons de barres de vie : fonctionne avec les barres de Blizzard, Plater et EllesmereUI, dĂ©tectĂ©s automatiquement (un rĂ©glage permet de forcer le choix). Les autres addons sont devinĂ©s, sans garantie.
  • Page d'options complète : langue, unitĂ©, position avec dĂ©calages, taille, zone d'alerte, animations, son d'alerte, thème daltonien ou couleurs personnalisĂ©es, message de bienvenue. Boutons « Position par dĂ©faut » et « Affichage par dĂ©faut ».
  • Changelog consultable en jeu (lien du message de bienvenue, onglet des options, /pullguard changelog).
  • Bouton sur la minicarte et commande /pullguard.

Pour fonctionner, les barres de nom des ennemis doivent être activées. Au-delà d'environ 40 yards, la distance est une estimation (signalée par ~). Un souci ou un addon de barres de vie mal placé ? Laisse un commentaire sur cette page en précisant l'addon utilisé.

PullGuard Team

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