1.2.0
What's new
1.2.0 — 2026-10-14
Auction scan
- Much faster Scan: the whole auction house is read with one browse query in batches instead of one search per item. Short lists (Scan missing) and a client that does not answer the browse still look up item by item.
- Every profession at once: one Scan reads the prices of the reagents and the crafted items of all the professions; the progress bar follows the auction house read so far, and without a scan it shows how complete the prices of all the professions are. The table still shows the chosen profession.
- Every item seen on the auction house gets its price in the tooltip, not only the ones of the professions.
- The tooltip line is
Auction(PRR)[date]; prices everywhere show every coin down to copper:4s 00c.
Leveling planner
- Algorithm (a select at the top right of the plan tab): Standard -- as before; Smart (Beta) -- the items the steps of the plan craft are used by its later steps: 40 Bolts of Linen Cloth made for points are not bought again for the shirts after them, and recipes made of them count as cheap. A reagent no earlier step makes is in Reagents to buy. Smart plans from the first skill and cuts the plan at yours, so it stays the same as you level.
- From profession (a checkbox, shown for the professions your character has learned): the plan goes from the skill of your character to the cap of the profession and follows both, point by point and rank by rank.
- The skill bar of the profession window (the game's own) at the top of the plan for a learned profession; a click on it opens the profession.
- Learned recipes: their steps are faintly tinted; a click opens the recipe in the profession window, or selects it there when the window is open already. PRR remembers the learned recipes each time a profession window is open. A recipe not learned shows the item that teaches it (a pattern, plans).
- Craft button (the icon of the profession) on the steps of learned recipes: crafts what the step needs, as much as the bags have reagents for. With the profession window closed the first click opens it, the next one crafts.
- Enchants: the first click on Craft opens the list of your items the enchant can go on; the one you pick is remembered (its icon on the button) and every next click enchants it at once; a right click forgets it.
- Auto-replace enchant (Enchanting, at the top of the planner, off by default): the Craft click answers "Replace the enchant?" itself. The question stops the casts in a row: one more Craft click goes on without questions.
- The recipe list is sorted by the skill to learn (the orange level); recipes with an unknown skill (
[?],[???]) are at the end. - Shift+click on a row of Reagents to buy puts the reagent link into the chat.
- The planner leaves out the gathering professions, Survival, Comprehension and Poisons.
- A wider window: more room for the recipe names.
Recipe window
- The profession lists are sorted by the skill to learn too;
[?]and[???]at the end. - Shift+click on the items and recipes of PRR searches for them in the Shopping tab of Auctionator when it is open.
Data
- Recipe data of the client build 1.60.1.70338: new skill-up levels of 24 recipes (mostly Forever cooking).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

