File Details
Preydator-2.2.10
- R
- Apr 23, 2026
- 543.43 KB
- 72.1K
- 12.0.5
- Retail
File Name
Preydator-2.2.10.zip
Supported Versions
- 12.0.5
2.2.10 - 2026-04-23
Fixed
- Fixed an over-aggressive prey-zone fallback regression from 2.2.10 where unresolved quest-zone data could mark legitimate in-zone hunts as explicitly out-of-zone, causing Stage 1-3 bar updates to stop and the bar to disappear mid-hunt.
- Tightened the
Only show in prey zonewidget-visible fallback so it only acts as an in-zone signal when Preydator has actual prey-zone map evidence, preventing wrong-zone false positives like Silvermoon City without hard-marking unresolved live hunts out of zone. - Fixed world-map mouseover taint path (
Blizzard_SharedXML/LayoutFrame.lua:491, secret-number compare) by removing direct numeric coercion on raw map-ID payloads in prey-zone canonicalization and using fail-closed token parsing before map-ID comparisons. - Hardened minimap/flying prey-zone refresh paths against secret-value taint by sanitizing
GetBestMapForUnitand quest-zone map payloads in-scope before any helper-call boundaries, preventing protected map values from propagating into later layout comparisons during tooltip updates. - Fixed
/pd inspect bsusability when BugSack/error-handler dispatch fails. The command now prints the inspect lines to chat as a fallback instead of only reporting the dispatch failure. - Fixed
/pd inspectreportingshouldShowBar=false / onlyShowInPreyZone-blockwhile the bar was physically visible. The diagnosticonlyShowInPreyZonebranch now mirrors the actualBarRuntimelogic including thepreyWidgetVisiblefallback, so the inspect output truthfully reflects what the bar is doing.

