Description
A damage meter for Retail and WoW Forever. It reads Blizzard's built-in combat data, and it runs standalone or alongside PrephUI.
Localized based on Client Language:
- Chinese
- Russian
- French
- Spanish
- English (Default)
Table of Contents
What it offers
Windows
- Up to 5 windows, each with its own meter type, fight, position and size
- Drag a window next to another to snap and anchor it. Anchored windows can match their neighbour's size and keep it when it changes
- Lock position and size with the padlock in each window, or with
/pdm lock
Meter types
- Damage Done, Healing Done, Absorbs
- Damage Taken, Avoidable Damage Taken, Enemy Damage Taken
- Interrupts, Dispels, Deaths
- Threat (live only, against your target, focus or boss units)
- Click or right-click the window title to change the type
Fights
- Current, Overall, and any past fight Blizzard still holds (the 25 most recent are listed)
- The last 5 fights and Overall are saved and stay available after
/reload - Mythic+ keys can get their own Overall: data resets when the key starts
- Optionally jump back to Current on the next pull, or sync the fight selection across all windows
Tooltips
- Hover a bar for abilities and targets, and for damage taken, which mobs or players dealt it
- Ranks among the group appear after combat, once the game makes the data readable
Death recap
- Hover a row in the Deaths meter for the last hits before that death, with the killing blow highlighted
- Each hit shows ability, source, amount, time before death and a health bar
- Absorbed damage, overkill and estimated healing received are included
- Hunters using Feign Death are filtered out (optional)
Looks and settings
- Two styles: Modern, or WoW Forever with bronze frame and classic bars
- Bar height, spacing, font size, background opacity, scale and refresh rate
- Bar texture and font from LibSharedMedia
- Class and spec icons, per-second values, and your own bar pinned when you scroll past it
- Option to hide Blizzard's own damage meter
- Open settings with
/pdm configor the gear in a window header
PrephUI
- Windows show up as movers in PrephUI's edit mode, and work the same without it
Localization
- English, Chinese, Russian, Spanish and French (machine-translated - AI Disclaimer)
Planned Features
- None yet
Known Bugs pending Fixing
- None yet
Changelog
V0.0.1
Cross-compability to PrephUI
- Added PrephUI Mover logic to make them accesible as movers in UI Unlock Mode, this enables us to have it standalone but still play nice with the UI
Localization
- Added LLM driven Chinese, Russian, Spanish and French Localization
Options
- Added font toggler
- Added Changelog built-in
- Added bar texture selection
General
- Fixed proper target source retrieving where possible
Deaths
- Enhanced death recap
- Added absorb aswell as healing estimations
- Added heal to have blue statusbar coloring
- Fixed hunter feign death not filtering
V0.0.0
- Working build







