v1.1.0
What's new
PrepBar
v1.1.0 (2026-10-10)
Full Changelog Previous Releases
- Release 1.1.0: support 12.1.0 and 12.1.5
- Interface: 120100, 120105 so the addon isn't flagged out of date on live
12.1.0 or after patch 12.1.5 (Oct 13/14). - Bump version to 1.1.0 for the overrides, food customization and
size/padding features.
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
Claude-Session: https://claude.ai/code/session\_01G4bkhA7rrb3megc4uZhX5X
- Interface: 120100, 120105 so the addon isn't flagged out of date on live
- Generalize consumable overrides to flask/food/oil; bump Interface to 12.1
- Replace the food-only override module with a generic per-slot hierarchy
(Overrides.lua). Flask, food and oil each resolve spec > class > global >
shipped default; existing food picks migrate automatically. - Consumables:Get returns a fresh table so overrides never corrupt the
registered spec data. - New "Consumable overrides" settings section: Flask/Food/Oil dropdowns per
scope, driven by the class/spec pickers. - Bump Interface to 120100 for game patch 12.1.
Co-Authored-By: Claude Opus 4.8 noreply@anthropic.com
- Replace the food-only override module with a generic per-slot hierarchy
- Add food customization, size/padding, slot toggles; drop mouseover fade
- Per-spec/class/global food override hierarchy (Foods.lua) with a curated
food registry and in-options dropdowns - Configurable button size and padding; unlock doubles as a live preview
- Per-slot overlay toggles: flask quality (Auto/Gold/Silver) and food
(Current/Feast), gated behind a "Show slot toggles" option - Remove the legacy mouseover action-bar fade feature entirely
- Split the ConsumeBar monolith into ConsumeBar{Core,Buttons,Bar,Settings}.lua,
sharing state through the module table
Co-Authored-By: Claude Opus 4.8 noreply@anthropic.com
- Per-spec/class/global food override hierarchy (Foods.lua) with a curated
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